Use OpenGL to draw typical surfaces in VC ++

xiaoxiao2021-03-06  111

The basic geometry is the most basic method of operating OpenGL, but it is difficult to model the modeling of more complex real objects. For these complex objects, the OpenGL base library and function library function (GL library and Glu libraries) are required to extend and complete the method to calculate, curve generation, and surface construction. This extension of this for basic primitives is the extension of point, line and polygon.

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Use OpenGL to draw typical surfaces in VC

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