D3DXVEC3MAXIMIZE function
Returns a 3-D vector, which consists of the maximum component in two vectors.
definition:
D3DXVECTOR3 * D3DXVEC3MAXIMIZE
D3DXVECTOR3 * Pout,
Const d3dxvector3 * pv1,
Const D3DXVector3 * PV2
);
parameter:
pout
[IN, OUT] points to the operation result of the D3DXVECTOR3 structure.
PV1
[in] Point the source vector of the D3DXVECTOR3 structure.
PV2
[in] Point the source vector of the D3DXVECTOR3 structure.
return value:
An vector consisting of the maximum component of the two-vector D3DXVector3 structure.
Description:
The function return value is the same as the POUT parameter. This allows the function D3DXVEC3Maximize as a parameter of other functions.
Function information:
HEADER
D3DX9Math.h
Import Library
D3DX9.LIB
Minimum operation systems
WINDOWS 98
Function related:
D3DXVEC3MINIMIZE