D3DXVEC3DOT function
Calculate two 3-D versions of the line.
definition:
Float D3DXVEC3DOT (
Const d3dxvector3 * pv1,
Const D3DXVector3 * PV2
);
parameter:
PV1
[in] Point the source vector of the D3DXVECTOR3 structure.
PV2
[in] Point the source vector of the D3DXVECTOR3 structure.
return value:
Two 3d vectors of the point.
Function information:
HEADER
D3DX9Math.h
Import Library
D3DX9.LIB
Minimum operation systems
WINDOWS 98
Function related:
D3DXVEC3CROSS