D3DXVEC3ADD function
Two 3-D vector are added.
definition:
D3DXVECTOR3 * D3DXVEC3ADD (
D3DXVECTOR3 * Pout,
Const d3dxvector3 * pv1,
Const D3DXVector3 * PV2
);
parameter:
pout
[IN, OUT] points to the operation result of the D3DXVECTOR3 structure.
PV1
[in] Point the source vector of the D3DXVECTOR3 structure.
PV2
[in] Point the source vector of the D3DXVECTOR3 structure.
return value:
Two 3d vectors pointing to the D3DxVector3 structure.
Description:
The function return value is the same as the POUT parameter. This allows functions D3DXVEC3ADD to use parameters of other functions.
Function information:
HEADER
D3DX9Math.h
Import Library
D3DX9.LIB
Minimum operation systems
WINDOWS 98
Function related:
D3DXVEC3SUBTRACT, D3DXVEC3SCALE