D3DXVEC2TRANSFORMNORMAL function

xiaoxiao2021-03-06  110

D3DXVEC2TRANSFORMNORMAL function

Use matrix transform 2-D vector in general ingredients.

definition:

D3DXVECTOR2 * WINAPI D3DXVEC2TRANSFORMNORMAL (

D3DXVECTOR2 * Pout,

Const d3dxvector2 * pv,

Const D3DXMatrix * PM

);

parameter:

pout

[IN, OUT] points to the operation matrix of the D3DxVector2 structure.

PV

[in] Point the source vector of the D3DxVector2 structure.

pm

[in] points to the source matrix of the D3DXMatrix structure.

return value:

Refers to the changed vector of the D3DXVector2 structure.

Description:

This function transforms vector PV (x, y, 0, 0) with matrix PM, only to general ingredients.

The function return value is the same as the POUT parameter. This allows functions D3DXVEC2TRANSFORMNORMAL to use parameters of other functions.

Function information:

HEADER

D3DX9Math.h

Import Library

D3DX9.LIB

Minimum operation systems

WINDOWS 98

Function related:

D3DXVEC2TRANSFORM, D3DXVEC2TRANSFORMCOORD

转载请注明原文地址:https://www.9cbs.com/read-103196.html

New Post(0)