D3DXVEC2TRANSFORMNORMAL function
Use matrix transform 2-D vector in general ingredients.
definition:
D3DXVECTOR2 * WINAPI D3DXVEC2TRANSFORMNORMAL (
D3DXVECTOR2 * Pout,
Const d3dxvector2 * pv,
Const D3DXMatrix * PM
);
parameter:
pout
[IN, OUT] points to the operation matrix of the D3DxVector2 structure.
PV
[in] Point the source vector of the D3DxVector2 structure.
pm
[in] points to the source matrix of the D3DXMatrix structure.
return value:
Refers to the changed vector of the D3DXVector2 structure.
Description:
This function transforms vector PV (x, y, 0, 0) with matrix PM, only to general ingredients.
The function return value is the same as the POUT parameter. This allows functions D3DXVEC2TRANSFORMNORMAL to use parameters of other functions.
Function information:
HEADER
D3DX9Math.h
Import Library
D3DX9.LIB
Minimum operation systems
WINDOWS 98
Function related:
D3DXVEC2TRANSFORM, D3DXVEC2TRANSFORMCOORD