D3DXVEC2MAXIMIZE function
Returns 2-D vector, which consists of the maximum component in two vectors (including the maximum value of x, y).
definition:
D3DXVECTOR2 * D3DXVEC2MAXIMIZE (
D3DXVECTOR2 * Pout,
Const d3dxvector2 * pv1,
Const d3dxvector2 * pv2
);
parameter:
pout
[IN, OUT] points to the operation result of the D3DXVECTOR2 structure.
PV1
[in] Point the source vector of the D3DxVector2 structure.
PV2
[in] Point the source vector of the D3DxVector2 structure.
return value:
Point the result of the D3DxVector2 structure, which consists of the maximum component of two vectors.
Description:
The function return value is the same as the POUT parameter. This allows functions D3DXVEC2Maximize to use parameters of other functions.
Function information:
HEADER
D3DX9Math.h
Import Library
D3DX9.LIB
Minimum operation systems
WINDOWS 98
Function related:
D3DXVEC2MINIMIZE