D3DXQUATERNIONNORMALIZE function

xiaoxiao2021-03-06  68

D3DXQUATERNIONNORMALIZE function

Calculate a quad number of a unit length.

definition:

D3DXQUATERNION * WINAPI D3DXQUATERNONNORMALIZE (

D3DXQUATERNION * Pout,

Const d3dxquaternion * pq

);

parameter:

pout

[IN, OUT] points to the operation result of the D3DXQUATERNION structure.

PQ

[in] Points to the source of the D3DXQUATERNION structure.

return value:

Point the quad number of the unit length of the D3DxQuaternion structure.

Description:

The function return value is the same as the POUT parameter. This allows the function D3DXQUATERNIONNORMALIZE to be used as a parameter of other functions.

Function information:

HEADER

D3DX9Math.h

Import Library

D3DX9.LIB

Minimum operation systems

WINDOWS 98

related functions:

D3DXQUATERNINIVERSE

转载请注明原文地址:https://www.9cbs.com/read-105998.html

New Post(0)