D3DXQUATERNIONNORMALIZE function
Calculate a quad number of a unit length.
definition:
D3DXQUATERNION * WINAPI D3DXQUATERNONNORMALIZE (
D3DXQUATERNION * Pout,
Const d3dxquaternion * pq
);
parameter:
pout
[IN, OUT] points to the operation result of the D3DXQUATERNION structure.
PQ
[in] Points to the source of the D3DXQUATERNION structure.
return value:
Point the quad number of the unit length of the D3DxQuaternion structure.
Description:
The function return value is the same as the POUT parameter. This allows the function D3DXQUATERNIONNORMALIZE to be used as a parameter of other functions.
Function information:
HEADER
D3DX9Math.h
Import Library
D3DX9.LIB
Minimum operation systems
WINDOWS 98
related functions:
D3DXQUATERNINIVERSE