D3DXQUATERNIONVERSE function

xiaoxiao2021-03-06  87

D3DXQUATERNIONVERSE function

Conjugate transform and normalizes the quad number.

definition:

D3DXQUATERNION * WINAPI D3DXQUATERNIONVERSE

D3DXQUATERNION * Pout,

Const d3dxquaternion * pq

);

parameter:

pout

[IN, OUT] points to the operation result of the D3DXQUATERNION structure.

PQ

[in] points to the source quad number of D3Dxquaternion.

return value:

Pointing the counter-four yuan of the D3DXQUATERNION structure.

Description:

One unit four-element is defined as follows:

Q == (COS (Theta), SIN (THETA) * V) where | V | = 1

Q 's natural logging is LN (q) = (0, Theta * V)

The function return value is the same as the POUT parameter. This allows the function D3DXQUATERNIONVERSE to be used as a parameter of other functions.

Function information:

HEADER

D3DX9Math.h

Import Library

D3DX9.LIB

Minimum operation systems

WINDOWS 98

related functions:

D3DXQUATERNIONCONJUGATE, D3DXQUATERNONNORMALIZE

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