D3DXQUATERNIONIDENTITY function

xiaoxiao2021-03-06  88

D3DXQUATERNIONIDENTITY function

Returns the quad number of units.

definition:

D3DXQUATERNION * D3DXQUATERNIDENTITITITY (

D3DXQUATERNION * Pout

);

parameter:

pout

[IN, OUT] points to the operation result of the D3DXQUATERNION structure.

return value:

Point the number of quadular numbers of the D3DXQuaternion structure.

Description:

If the quad number is (x, y, z, w), then the quad number returned by the D3DxQuaterNionIndEntity function is (0, 0, 0, 1).

The function return value is the same as the POUT parameter. This allows the function D3DXQUATERNIONTITY to use the parameters of other functions.

Function information:

HEADER

D3DX9Math.h

Import Library

D3DX9.LIB

Minimum operation systems

WINDOWS 98

related functions:

D3DXQUATERNIONIDENTITY

转载请注明原文地址:https://www.9cbs.com/read-106554.html

New Post(0)