D3DXQUATERNIONCONJUGATE function
Returns the four-order number of conjugates.
definition:
D3DXQUATERNION * D3DXQUATERNIONCONJUGATE
D3DXQUATERNION * Pout,
Const d3dxquaternion * pq
);
parameter:
pout
[IN, OUT] points to the operation result of the D3DXQUATERNION structure.
PQ
[in] points to the input quad number of D3DXQUATERNION structure.
return value:
Point a conjugated quad number of conjugates of the D3Dxquaternion structure.
Description:
If the quad number is (x, y, z, w), then after the function D3DXQUATERNIONJUGATE is processed, the four-component number (-x, -y, -z, w) is returned.
The function return value is the same as the POUT parameter. This allows the function D3DXQUATERNIONJUGATE as a parameter of other functions.
Function information:
HEADER
D3DX9Math.h
Import Library
D3DX9.LIB
Minimum operation systems
WINDOWS 98
related functions:
D3DXQUATERNINIVERSE