D3DXPLANEFROMPOINTS function
Constructs a flat equation from three points.
definition:
D3DXPLANE * WINAPI D3DXPLANEFROMPOINTS
D3DXPLANE * Pout,
Const d3dxvector3 * pv1,
Const d3dxvector3 * pv2,
Const d3dxvector3 * pv3
);
parameter:
pout
[IN, OUT] points to the planar equation of D3DXPLANE.
PV1
[in] Points the vector of the D3DXVector3 structure to construct a point of the plane.
PV2
[in] Points the vector of the D3DXVector3 structure to construct a point of the plane.
PV3
[in] Points the vector of the D3DXVector3 structure to construct a point of the plane.
return value:
Point a flat equation to the D3DXPlane structure, which is a plane constructed from three points.
Description:
The function return value is the same as the POUT parameter. This allows the function D3DXPLANEFROMPOINTS to use parameters of other functions.
Function information:
HEADER
D3DX9Math.h
Import Library
D3DX9.LIB
Minimum operation systems
WINDOWS 98
Function related:
D3DXPLANEFROMPOINTNORMAL