D3DXMAMATRIXROTIONZ function
Create a matrix around the Z-axis.
definition:
D3DXMAMATRIX * WINAPI D3DXMATRIXROTATIONZ
D3DXMAMATRIX * POUT,
Float Angle
);
Parameters
pout
[IN, OUT] points to the operation result matrix of the D3DXMatrix structure.
Angle
[IN] The angle of rotation around the Z-axis (the unit is curved). The angle calculation method is that when it looks at the origin of the Z positive axis toward the origin of the z-axis, the clockwise direction is positive.
return value:
Pointing the Z-axis rotating matrix around the D3DXMatrix structure.
Description:
The function return value is the same as the POUT parameter. This allows the function D3DXMatrixRotationz to use parameters of other functions.
Function information:
HEADER
D3DX9Math.h
Import Library
D3DX9.LIB
Minimum operation systems
WINDOWS 98
related functions:
D3DXMAMATRIXROTIONAXIS, D3DXMATRIXROTIONQ, D3DXMATRIXROTIONX, D3DXMATRIXROTIONY, D3DXMATRIXROTIONYAWPITCHROLL