D3DXMAMATRIXROTIONZ function

xiaoxiao2021-03-06  82

D3DXMAMATRIXROTIONZ function

Create a matrix around the Z-axis.

definition:

D3DXMAMATRIX * WINAPI D3DXMATRIXROTATIONZ

D3DXMAMATRIX * POUT,

Float Angle

);

Parameters

pout

[IN, OUT] points to the operation result matrix of the D3DXMatrix structure.

Angle

[IN] The angle of rotation around the Z-axis (the unit is curved). The angle calculation method is that when it looks at the origin of the Z positive axis toward the origin of the z-axis, the clockwise direction is positive.

return value:

Pointing the Z-axis rotating matrix around the D3DXMatrix structure.

Description:

The function return value is the same as the POUT parameter. This allows the function D3DXMatrixRotationz to use parameters of other functions.

Function information:

HEADER

D3DX9Math.h

Import Library

D3DX9.LIB

Minimum operation systems

WINDOWS 98

related functions:

D3DXMAMATRIXROTIONAXIS, D3DXMATRIXROTIONQ, D3DXMATRIXROTIONX, D3DXMATRIXROTIONY, D3DXMATRIXROTIONYAWPITCHROLL

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