ZLIB? The zlib of this and zip is not a thing :)
This is a game under the 99 years,
By 2000, it has already begun to study pure 3D. Based on this underlying, I have made the last attempt, that is, a simple 3D rpg, not finally completed, only the map editor, polygon file access, instant light , Simple skeletal animation, etc., many things now look very found, and irregular: P
The reason why didn't have maintained this underlying, the main reason is that the amount is too large, the structure is not mature
Basically, this is based on C & ASM's underlying, nor is it bad (ID is also like this), just for me, I feel that it is very painful for the last time. thing
Plus the post-exposure C , the 3D portion is actually based on C , see the previous code is not uniform, so, huh, just give up this bottom, start to do Zephyr.
About Zephyr, it seems to be another story :)