ACE development game server notes

xiaoxiao2021-03-06  67

My plug-in game platform has been basically formed. The game's server is used as the network engine. It has encountered such or such problems in the development. Now some empty, prepare to put them together, hope to start Scholars have some help. Today, how do you start using ACE. I don't say anything from where I download, now I have more rice. My 5.3 version, after unpacking the package, you will find that there are N more files and directories, other no matter what, we look at the catalog, ACE's main files are in this. Create a new config.h file and write the following text. #define a_has_standard_cpp_library 1 # include "config-win32.h" first line of compilation We need to use the second line of STL, we will use this library on the Win32 platform. Then you can compile, open the project file, and then Buildall. Fortunately, you can get it. The configuration of this side refers to the library of the DLL mode. Of course, you can also compile static libraries, but I don't like it, the program is too big. A few more DLLs in the program are also very professional.

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