Development of software industry from online games business operation

xiaoxiao2021-03-06  47

The difference between online games and stand-alone games, from business models and some aspects related to it, I understand this.

First, from demand, online games can meet the requirements of players. Single game is tightly gives players and relax. But online games can let the players give up to do business, and will be in the game.

The online game has such a huge attraction, an important reason is that people are socialized people, with the outside world, communication with others is a need for people as an individual. Online games provide this demand, which makes individuals to interact with others through online games, and communicate with each other effectively enhance the fun. The environment formed by online games is a virtual society, and there is no understanding between reality, but can communicate with each other in virtual society. There is also a special virtual society on this network in this special virtual society, but the utility in online games is low.

Another reason is that the machine is still different from people. The most important difference is that the machine has no feelings, and the communication is often simultaneous. However, in online games, players act as your emotional "robot". Your emotions can pass your performance, they can actively mobilize your feelings, or make you happy, or Let you "angry" - even angry, it is better than the machine, which makes you angry make you happy. Secondly, because the role of the web is, the opponents you face are closer to the real society, making it easier to accept. Once the machine's intelligence is far less than people, there are some game masters, when the computer is doing opponents, it feels no challenging.

In short, socialized people, communication with others is the needs of each individual, so everyone is willing to do an opponent in the network, and computer confrontation is often the second choice. Look at the current game, the game included with WindowsXP also brings a network function; CS, command and conquering (red alert), etc., there are also network functions - not only provide a local area, it is also available on the Internet. Mutual killing. What's more, a lot of enthusiasts have established CS server, the user group is very large; the game is very good, and the player is very much, it is also very famous; even a comparative original, based on characters The online game MUD, is also very popular, and hundreds of large and small MUD service sites in the country.

Second, from the perspective of software development, providing software services replacing software sales is a development trend in the software industry. In the previous software industry business model, like the original commodity circulation, the profit margin is achieved by selling the individual's individual. For example, how many operating systems have been sold, how many of the anti-virus software, etc., later have a little change, is the sales license, or how many clients are used. This change is the same as the former, but the feeling of giving people is in wholesale. This is like a conventional commodity circulation in society.

Before the network, the software operates as a service as a service, or in a small range. For example, some people have developed a data recovery tool software (that is, the hard disk data is wrong, formatted, or the hard disk is damaged, and it is necessary to extract the important data in it.). However, due to various restrictions (such as price problems, we need rich experience or professional knowledge), such a tool market is not broad, while without a network of media, such software cannot be configured to sharing software. Therefore, this software can be provided as a few companies as a service. For example, a bad hard drive in a unit requires recovery data, so that the company is here, it is served by the software. This is like a hundred years old shop full gather - this service is only here! The rise and growth of the service industry have made the service industry a third largest industry. In the software industry, the emergence and popularization of the network makes the software industry as commercial operation mode in the form of service. At present, the most important application is online games and online mail and other service content, and there is another communication industry service project such as mobile phone text messages, faxes such as network mail but in computer networks.

As early as 2000, Microsoft started and two internationally renowned companies (now I can't remember the names of these two companies. It seems to be HP and Kangbai) began to negotiate to prepare for the way of service. The software features needed. Also, before and after 2000, there is already relevant papers published. I detailed in detail the content of a paper is mainly described above that software rent mode is still different from network services.

However, the software is provided to the user in the form of a network via network pathway. In addition to its advantages, there are many limitations to restrict his development. This is also why the network service of the application software has not developed, and the online game has rapidly rising.

Software has become a network service, first it requires a wide range of user needs. And online games, instant chat, etc., which is just in line with this. A large number of netizens are just the huge market for this commodity. For online games, a variety of projects meet the needs of various people.

In addition, it is not possible to involve sensitive data. For example, the company's operational data, handed over to another specially analyzed website for processing, which is generally unobstructed. First, there is a certain hidden danger in the security of the network. Second, the network service has such a feature, that is, the supply and demand will not need to meet directly. How does the service provider get a complete trust of the user? Online games and instant chats don't have to worry about it. (In addition, most of the experienced netizens, when chatting, often notify the account password to the other party, or send it at the same time, or to send different ways.)

To make the application software, especially enterprise management software, like online games through network services, and further improvement of social integrity is more developed. And personal services can be launched when appropriate.

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