In-depth shallow Direct3D Cai Junheng copyright
· Chapter 1 3D Basics
· 1.1 What is 3D?
· 1.2 3D related concept
1.3 DirectX Introduction
· 1.4 Direct3D 3D primitive
· 1.5 Direct3D surface and vertex method vector
· Chapter 2 Direct3D System Architecture
· 2.1 Direct3D position in the system
· 2.2 Direct3D position position
· 2.3 Rendering
· Chapter 3 Direct3D Program
• Appendix A 1. Direct3D object
· Appendix A 2. Direct3D equipment
· Appendix A 3. Resource for Direct3D
· Appendix A 4. Coloring of Direct3D
· Appendix A 5. Direct3D Show
· Appendix A 6. Direct3D primitive rendering
· Appendix A 7. Direct3D surface buffer flip
· Appendix A 8. 3D coordinate transformation in Direct3D
· Appendix A 9. Matrix