Characteristic
- Two new neutral heroes, flame lords and refinement Gold Works have added to the game.
If you want to know more about these two heroes, please visit
http://www.battle.net/war3.
- Add a file button in Battle.NET. You can now view your own files in your news page.
- You can display the version number of the replay on the Replay selection screen.
- There will be a confirmation button after specifying a new team leader.
- will contain 9 new maps, including (8) rabbits's eggs
(8) Three-leaf reef, (8) Dragon Waterfall, (8) The lock of death, (8) Golden ambush, (8) skiing,
(6) Copper canyon, (6) rolled mountain, (4) plunder.
Correction
- Modified a mistake, which makes the sputter injury of the destruction of the destruction to ignore armor.
- Modify an error that makes the deformation to cancel the function of transfer.
- If the Coreo beast is deformed immediately or cast a demon, then the unit of being swallowed can still give him a certain amount of experience. This error has been corrected.
- If a hero is transmitted, flashing or being mirrored, then the assembly point of the friendly unit will not be canceled. This error has also been amended.
- The attack, magic value, health, and armor have to be amended.
- Some of the deformable units die, if they are being worked to the dead corpse skill, then the population will be consumed. This error has also been amended.
- Modify the storm panda (the ultimate skill of the panda wine), now it can correctly show the stab attack injury.
- Modified a mistake, which makes the flame storm can not allow the blood of the Magic Master to be invisible after completing the magic magic. Before the correction error, the blood magician will become visible if he accepts the attack, even if he no longer casts the magic of the magic.
- Building upgrades will now get the correct health increase.
- Modify an error that causes the skill of manual application to fail.
- Modify the ethnic store, so they will not block the horizon.
- Multiple units of the same magic can now apply harm more effectively.
- Missile Magic will not wake neutral organisms. The neutral organism will be awake only in the case of being attacked.
- Those units of the demon can now correctly accept command sequences to the entire group. In addition to stop and hiding. The command will allow the unit to stop the magic, so you can now transfer when you speak.
- Those units that cast non-frank magic can accept command sequences during application.
- Modified the speed of Replay, now Replay can still be changed in the case of suspending.
map
Data Sheet - Frozen Throne
- (4) Turtle rock - neutral organisms in the upper right corner and left foot now fall out of the same item.
- (4) Curved grass - add some trees near the southern employment camp. Some trees in the vicinity of the deceased businessman to prevent you can buy items without the need.
- (6) Devil's Crossroad - go to two dragon hits and their neighboring camp. Moreover, it has changed the neutral creature of other dragons. And let neutral creatures in the map have been slightly friendly for players.
- (6) Monsoon - Add some trees to prevent units from behind the water.
- (6) Typhoon - Added some trees in the gold mine to prevent the unit from being attacked by neutral organisms when moving. Some trees have also been added near the starting point to help the start of the gold mine collection.
- (6) Empire - the neutral camp of two guards is moved to the distance from the public area.
- (8) Oasis - Make neutral organisms in a distance away from the public area.
- (8) Golden ambush - joined the pub in the left foot.
Classic film - confusion
- (6) Dark Forest - You can clear a road to you. The unit of the middle guards will no longer attack the unit.
Balance change
General
- It is now displayed on a small map by a haunted or surrounded gold mine.
- With a separate hero, the experience value of the urban hall with a level 2 or 3 increased from 10% / 20% to 15% / 30%.
- Linear attack magic, such as shock waves, no longer hurt the friendly unit.
- The default automatic application skill will be activated once it is studied. - Dart Skill If it is set to be automatically cast, then it will overwrite the original ball skills.
- Repair the cost of buildings that are upgrading will be the same as the original cost of the upgrade.
- Workers who harvest, construction, and repair will not be transferred.
- The unit of deformity and deformed is now the same attribute as the ordinary unit, except for moving speed. Previously, these skills will change the speed of the armor and the health recovery.
- Building farmers will now be included in group selection. A construction farmers will accept command sequences. This situation does not happen only after it is selected or after the stop command is applied.
- Tongmor now canceled invincible. If an invincible magic is used, then the magic will stop.
- Injury Scope Magic is now different damage values for Friends, enemy, neutral creatures.
- The enemy unit will now be attacked by Lightning Shield.
- If a unit is assembled into a dead hero, then this unit will still move to the hero.
Race
- The defense skill is reset. The puncture attack is still still reduced by 50%, and a 40% chance makes the infantry in the defensive state can bounce back to the attack.
- Sucking magic is reset. Now let the enemy's magic value is transferred to the blood magician, or let the blood magic martial arts to the friendly army. Sucking magic can make the magical value of the blood magistrate reaches twice as usual. But if these excess magic values are not used back to quickly disappear.
- The attack speed of the blood magician has increased by 30%.
- The attack of the flamestorm can be set to 6 attack targets, there is only 5.
- Dispersion Now consumes 75/50/35 magic. Magic application interval is 0 seconds. Not the previous 5/3/1 seconds.
- The value of the knight has risen from 800 points to 835 points.
- Mysterious Tower is attacked by an additional attack injury to the summoning unit.
- The sacred shield can not be canceled now.
- Phoenix is now unable to resume health in the spring of life.
Non-dead
- The basic armor of the Death Knight dropped from 4 to 3.
- The female demon attack ranges from 500 to 600.
- The unit that manipulates the resurrection of the dead body is now disseminating magic and attack immunization.
- The destroyer cannot resume health in the spring of life.
- Reversing an upgraded building will give the player's original building price and upgrade (the previous upgrade price)
- Tongling Tower frost now can now affect those units that are immunized to magic.
- Canada Magic is now able to disperse the owls cast from the emotion of the night elf, but cannot give the destroyer's magic value.
Beast
The intelligence of the Big Emirates rose from 14 o'clock to 15 o'clock.
- The construction time of the troll bat knight rose from 25 to 28.
- The experience of killing the wolf will rise by 40%.
- The soul chain can now affect the illusion.
- The crust is now allowed to shuttle in the unit.
- The soul walker will appear in front of the plunder and the beast in the group.
- The troll bat knight cannot use unstable compound when it is dispersed.
Dark Night Elf
- The armor reduction effect of the firing of the elf has dropped from 5 to 4.
- The catcher's health rose from 240 to 250 points.
- Elf Dragon's attack power rose from 13-14 to 14-16.
- Level -1 wound roots must have a basic duration dropped from 12 seconds to 9 seconds. However, the hits of the grade 3 must be attacked from 15 per second to 25.
- Ancient Guardian's attack is now using a missile type attack.
- Female hunter's elastic shot does not eject to the initial unit.
- Shadow raids cannot be dispersed magic elimination.
- Mock the unit that affects 10 surroundings. It can now be dispersed.
Neutral unit
- Naga Haiwei's speed dropped from 300 to 270.
- The magic consumption of the rocket group dropped from 75 to 70.
- The virtual homework mercenary is now consumed by 2 people, not 1.
- From the parent, the nine blame snakes are no longer seen as a summoning unit.
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- Places that use the return to the city to an impossible reach will allow the unit to close as possible. If you don't find an effective place, then the unit will be transferred to the vicinity of the urban hall.
- All balls can now affect the unit of magic immunity.
- The effect of corrosion cannot be dispersed.
- The ball of flame can now cast spell damage instead of magic damage.
- Mechanical organisms are no longer displayed on a small map.
- Mechanical organisms cannot be transferred.