A small test, dice game, no UI

xiaoxiao2021-03-06  50

Game Rules: Players participating in the game, everyone throws twice. Who is big two times, who is the winner. It is mainly to try to use UML methods to do games, but I always feel that Actor has only one player, and the top is more Timer. This tour is relatively simple, but this process is familiar to do games is also a harvest.

Pre {Font-Family: "Courier New", Courier, Arial; font-size: 12px;}

. galan {color: # 000000;

. readyword {color: # 993300;

.IDENTIFIER {color: # 000087;

.properties {color: # 000087;

{Color: # 000087;

.LINECMMMENT, .BLOCKCOMMENT {Color: # 808080;

. String {color: # 0000ff;}

Class Player

{

Private var name: String;

Private var score: Number;

Function Player (Name: string)

{

THIS.NAME = Name;

}

Public Function Play (DIE1: DIE, DIE2: DIE): Void

{

Die1.roll ();

Die2.roll ();

Score = Die1.GetfaceValue () Die2.GetfaceValue ();

}

Public function getName (): string

{

Return Name;

}

Public function getscore (): Number

{

Return score;

}

}

Class Die

{

PRIVATE VAR FACEVALUE: NUMBER;

Public function getfacevalue (): Number

{

Return FaceValue;

}

Public Function Roll (): Void

{

Facevalue = int (math.random () * 6 1);

}

}

Class DiceGame

{

Private var Die1, DIE2: DIE;

Private var Player1, Player2: Player;

Public Function DiceGame (Name1: String, Name2: String)

{

Player1 = New Player (Name1);

Player2 = New Player (Name2);

Die1 = new Die ();

DIE2 = New Die ();

}

Public function play (): void

{

Player1.play (Die1, DIE2);

Player2.play (DIE1, DIE2);

}

Public function getwinner (): Player

{

Var score1: Number = Player1.getscore ();

Var score2: Number = Player2.getscore ();

Trace (score1 ":" score2);

IF (score1 == score2)

{

Return NULL;

}

Else

{

RETURN (score1> score2)? Player1: Player2;

}

}

// Program entry

Public static function main (): void

{

Var game: DiceGame = New DiceGame ("Xiaoqiang", "Zhang Li"); Game.Play ();

Var Winner: Player = Game.Getwinner ();

IF (Winner! = NULL)

TRACE (Winner.getName () "Sheng!");

}

}

//main.fla

Dicegame.main ();

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