Well, decided to complete the greed of snake

xiaoxiao2021-03-06  50

The last time I was 2.1, but I planned to 1.0, but I didn't come back later. I started today. At night, I started a plan tomorrow, I started to do it every day.

0.2 is landscaping, 0.3 is ranking, just do it together. Let's write it together, you should get the plan next weekend. The key is not time, otherwise this week is no problem.

Snake0.2 program:

0.2 Function: Participate in the ranking. Data is sent with socket, this machine is received, then establish a web page, participate in ranking. Divided into the longest length, the highest life peak, the most, the top of bricks), the score has the highest part of these parts

Characterless: 1. Life is controlled by blood volume, so that you will not eat blood. 2. Increase the difficulty in length, increase the length, easier to hang, and eat items will increase the length 3. Turn the blood volume Become a blood position, the number of collisions can be offset 4. Increase the difficulty with the wall, that is, the length of the item is more, then the wall is more and more, the difficulty is getting bigger and bigger. 5. There are randomly reduced resistance items. 6. When the length reaches a certain degree, it begins to reduce the length of the item, and eat less length but does not have a blood. 7. After the length reaches a certain process, there is a monster, movable and encountered Hang .8. When the length reaches a certain procedure, start the articles of the wall, eat can stop the time and blood volume, and can stop the wall can stop the monster and make a trick.

Planning picture requirements: Start: Snake beautification prehealth items: 1. Add life 5, plus length 1, plus 10 points 2. Add life 15, plus length 2, plus 20 points 3. Plus length 3, plus 30 points

Sub-items: 1. Randomly drop a resistance, plus length 1, plus 40 points 2. Reduce length 3, plus 40 points

Later items: 1. There is a monster, randomly move within a certain range, add 100 points, buckle 100 blood 2. There is a timer, eat it to attack any object, plus 50 points 3. Eat the resistance, plus 50 points

Programming difficulty: data and server interactions, and some small problems in the middle

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