Research on OGRE (1)

xiaoxiao2021-03-06  54

I decided to study the OGRE and its implementation mechanism for the interested interest in graphic programming.

Since I have learned not much about C , I also want to take the high-level skills of C .

The first step in downloading OGRE from SourceForge.net is to look at Demo, although Demo has downloaded, but I believe in something that has been compiled. So intend to compile the downloaded Demo. I opened the vs2002.net Open OGRE.SLN, start compiling, and found that the compilation is transferred. It turns out that OGRE also supports support for DirectX and Stlport. Download DirectX 9 SDK and STLPORT 4.5.3 and press the OGRE manual,

1. Perform vc432.bat to VS2002 VC7 bin

2. Perform nmake -f vc7.mak Clean All in STLPORT SRC

3. Set the Stlpoart's include and lib directory to the VC7 environment variable, pay attention to move the directory to the top

4, set DirectX9's include src and lib directory to VC7 environment variables

5. Open ORGE.SLN compilation

BTW I found that C compiled compared to C # is really slow

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