About the problem of conformation

xiaoxiao2021-03-06  56

Now LC has been opened for a long time, some basic DDs have been almost a copy of others. Especially the big thies, dare to do TP , this has a problem with the value of the gods, I think it is now a lot of problems in the WJB.

A god source

1. The main source of advanced gods:

Only RR, this is everyone know, hell knocks the stone up to 25 #, the gods of TH are basically knocking out, which also caused the value of Key - 24 #.

2. Several ways:

One is everywhere, except 31 #, I got up to 18 #, usually there is about 10 #, I can 捡 1 to 3 per day.

Second, the female count of ACT1, I am running every day, but the luck is not good, the highest is only 14 #, usually 7 # or less, not very cost-effective. But in the high tower of the female count, there are many purple bottles. My belt, bags and boxes are big purple everywhere, and now Xiao Zi is not smashed, because I often k.

The third is that everyone is often overlooked, and the ACT5 ice-cold plateau saves the task of the warrior, but only 7 #, 8 #, 9 # three, the th is will not seem to look.

Common gods

1. Upgrade Dark Gold Equipment Use:

Generally used to 7 #, 8 #, 12 #, 13 #, 17 #, 18 #, 20 #, 21 #. This demand is not large, because unless you use it, it is generally sold directly, and it will not be upgraded. (HSP seems to be upgraded to sell).

2. Setting:

1. Electric anti-9 #: In 1.10, the maximum probably used in seconds is the electric ghost, so in general, the electric defense 75 is prioritized, and 9 # This low-level god is quite practical, inlaid The most lot is increased.

2. Suction 11 #: The must of the melee role. Just find a well-made weapon, embedded 11 # will be very practical, my PET is set two 11 #, plus the 11% suck of the hat, and it can live.

3. Speeding up 13 #: This is also very common, IAS LL is the most needed for meat roles.

4. Anti-SOCK or decrease in demand 15 #: There is 15 #, convenient, usually inlaid, Yellowstone, have a good one with 15 # washing; there is also a decrease in demand, and less attribute points can be used DD.

5. Plus 4R uses 22 #: This is also the most commonly used, in general, unless 4R SC, GC, otherwise need to use 22 # to bring 4R to 75.

6. MF with 24 #: find a 6-hole weapon, embed 6 24 #, I don't know if the LC has to do this; so that the yellow stone is usually enough, of course, if 24 # a lot, Give others showshow.

7.物 免 30 #: On BN, there are super big Th 30 # 加 免, but LC's colleagues will be sold or do TP , haha.

Three gods

If you don't say it below 25 #, dare to do advanced RUNEWORD, don't care about 25 # 以下 神, just say a few common:

Beast Beast: It takes 30 #. I don't know if there is anyone who is done, or the old reason, there is 30 # I want to do TP .

BRAMBLE Thorn: Need 29 #, 27 #. My goal, but usually only to poison NEC is used.

Breath of the dying breathing breathing: 33 #, 26 #. This 33 # can do, and TP does not conflict, there are 33 # basics will be played. Call to ARMS War Call: 27 #. PVP people hand one. It is not bothering, the key is to look at the luck, you can have a few bo.

Chaos chaos: 27 #. Value money is not a god, but a raw material, this is probably a single raw material than the inlaid god.

Doom Doomsday: 32 #, 28 #, 27 #. This difficulty is not under TP , there is not much to say.

Enigma Mystery: 31 #, 30 #. The top of the top TP , the first goal of LC big TH, my wealth source, huh, huh.

Heart of the Oak Oak Heart: 26 #. This DD should be flooding, I think twice must do more than one. 3 Skills, 40% high-ranking no matter what is doing, the price is cheap and the amount is well deserved. I also made a, the luck is poor, it is 4R30, oh.

The above is some of my analysis of the gods, not necessarily right, but I think even if the difference will not be a lot.

Four gods

Let's see the gods: 21 # or less, all 3 in 1; 21 # or more is 2 in 1, the price list must remember this, otherwise there will be no 30 #> 2 * 29 # situation.

According to the habit, the advanced god is based on 24 # standard. The high-grade god is listed below, because RR is 25 #, so use 24 # and 25 #.

25 # = 2 * 24 #

26 # = 4 * 24 # = 2 * 25 #

27 # = 8 * 24 # = 4 * 25 #

28 # = 16 * 24 # = 8 * 25 #

29 # = 32 * 24 # = 16 * 25 #

30 # = 64 * 24 # = 32 * 25 #

31 # = 128 * 24 # = 64 * 25 #

Five proposal conviction price form

With the above foundation, you can set the price list.

There are several principles: First, the practical gods are higher than non-practical value, so 25 # <2 * 24 #; Second, the price of the last level is less than or equal to the next grade god 2 times relationship Otherwise, buying low-level gods into advanced; third, senior gods are basically synthetic rather than playing, have a few gods to play 25 # or more ?????

In summary, it is recommended to adjust the price list. The main controversy is 25 # and 29 #.

25 # = 24 # 22 # is really low. Although the practicality of 25 # is not as good as 24 #, 26 #, 27 # I think everyone is basically used in 25 # synthesis, so actually with the value of 25 #. And 27 # can be said to be the most common high-end god, now there is only 5 * 24 #, which feels not worth it. No one will sell 27 # to change 5 24 #.

So: Increase 25 # price, use 25 # = 1.5 * 24 as standard; 27 # is common, basically synthesized, so 27 # below with a 25 # multiple relationship; 28 # above, because use Not much, you can buy less.

This new price list probably:

25 # = 1.5 * 24 #

26 # = 3 * 24 #

27 # = 6 * 24 #

28 # = 10 * 24 #

29 # = 18 * 24 #

30 # = 32 * 24 # Auction

31 # = 45 * 24 # Auction

The above ratio I personally think is more fair.

转载请注明原文地址:https://www.9cbs.com/read-118145.html

New Post(0)