Game frame with 2 reels and non-reel

xiaoxiao2021-03-06  70

At the beginning, it is considered that it can be placed in an implementation, as long as one condition is judged:

When the map does not come, moving the map, keeping player in

When the map is on the side, move Player.

Such a map drawing method can simultaneously apply a smooth reel and a single screen game.

However, it is impossible to adapt to the game (such as a double cut-off ", of course, can be solved multiple maps. . .

Ok? So what is the problem? I seem to forget. . .

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