A, my young friends, you want to be a game designer, so ask me how good? I will give you my best suggestions, but I guess you may not hear. You may be more willing to listen to the recommendations provided by those who say what you love. But this doesn't matter for me, what I can do is to say some practical things, and hope to enter some people's ear.
First of all, you should have an initial plan for your own career path. Do you want to accept more specialized training, or want more comprehensive education? Specialized training can give you some special skills, so you can enter your job in a graduation. But education can give you a more comprehensive quality, but don't necessarily see the benefits right away, but long-term perspective can bring you more advantages. This is a simple choice: the speed of the road is still behind the strategic plan. If you are very eager to seek, then immediately go to those specialized schools, they will teach you the latest and most dazzling computer technology. Energetic is the advantage of young people, but the resistance is never a young man's special, so I can fully understand that you can hardly endure those who are not related to the seemingly unrelated. When I am still for you, I always feel impatient for other courses in the university. But now, I am ashamed to my original recklessness, and sincerely thank you for taught my teacher.
The speed of the speed is the way to take effect immediately. If you enter a school specializing in computer game making, or conduct computer game design in regular universities. Here, you will learn a lot about the latest technology of computer game design. After graduation, you are likely to find a job immediately in a regular game company, and all this can be done before the age of 23.
Please stop. There is a point here to point out. Producing games and design games are completely different. The first job you get is definitely a small job, such as give an irrelevant NPC painting animation, and this NPC does what is just aiming in the background; or write a code, this code The use is when the user presses Exit, "Do you determine how to quit?". If you are very good at doing these little things, you may make you more complex animation or write a more important code for a few years. Then in a few years, you may sit on a more important seat and deal with more important things.
But please don't expect this. The fundamental question is that there is a hundred thousands of students, just like the same students, doing the same dream, want to enter the game industry. Consider the supply and demand curve, if the staff is ten times or even hundreds of employees' demand, the price curve will tilt down. You will definitely get poor salary and you will not have any respect. You can of course complain, but your answer is not only simple. If you don't like it, you can choose to leave A, there are hundreds of young people like you, you want to get your work.
In fact, this is what is currently happening. If you are possible, you can go to the "Game Developer General Assembly" held in San Jan or in April, you don't need to participate in what seminars, just need to turn around San Jose, look around People who have passed. You will find two amazing facts: First, everyone wears black clothes; second, their average age is between 25 and 30.
I don't know why they all wear black, which may be rules that everyone needs to be observed. But I can tell you why they are so young: because everyone will leave this industry a few years later. The game industry is like a strange huge building. This building has only one entrance, but there are many exports. Thousands of young people are crowded at the entrance, rushing to push each other to enter each other. Only a few parts can be successfully entered. But for any entry, there will always be another person to leave - this can keep this industry balance. How young people in this industry means how fast they are squeezed out. Few people can support 30 years old.
If you want to have a little more, then find another fact: assuming that you are a boss, since there are so many small guys want to play for you, then you can take a group of people naturally, like slaves. Drive them until they are exhausted, then find some alternatives. You only need to hire some administrators to ensure that these little guys work hard to work. This system is very perfect.
The only problem is whether you intend to be a member of them? I hope not. However, if you are so hot to plan to sharpen your head into the game industry, then continue to advance! My old stupid egg said more. You take yourself to see these.
But here I have another program to tell you. First of all, you should get a regular education, it is no means a training in love. Go to a regular university to learn any major in addition to the game. Almost all majors can: biology, physics (I originally thought this), art, literature, history, psychology, linguistics. You just need to guarantee that you have received routine education and try to choose a course outside of some professional. Of course, you should choose a computer. At the same time, you should start the test production game. Don't be disturbed by trendly popular image technology - this cannot give your game design any help. You should focus on the connotation of the game: the system and architecture of the game. How can I use very little elements to make the entire game? Don't fantasize the product like commercial games - I have to tell you loudly, these games should be done in the power of many people. These little stones you can do at this time can only be described with two words of "poor". If you make a car, you don't need the outer surface coating and paint of the car at all, you should focus on how to make the piston work, how to control the normal closure of the valve, and make a clear vaporizer. You have to make a small kart, not a Rolls-Royce. All of this is a test process, don't fantastic your gadgets have commercial purposes, you have to do it, throw away one - in order to increase creativity, you have to kill your own "child." If you are addicted to these works and don't give up, you will never have a truly game designer should have creativity.
Continue to increase your creativity. So far, your work is unable to be able to resist an experience old game designer, so adding your own ability is that you will do at this time. Movie The Matrix has seen it, and NEOs that have not been trained are not the opponent of Agent Smith. Learn anything you can learn. Before you graduate, all bookshelves all your school libraries are turned over, and they can not hide what interesting things under these dust coverage. When you have a school, don't go to the game industry right away. Find a different work in a regular company and earn some money. More importantly, you have to learn, you have to learn a lot of ways about teamwork, but also learn how to find your own position in front of everyone. You should learn when and where to stand up to your boss - although this opportunity is not often available. Also, you should learn how to deal with the experienced inner ways.
Continue to make games in your spare time, as much as possible to make a variety of different types of "small kart", and try to understand the performance of various types of kart, such as manipulation, speed, and other elements. When you do six or ten such products, you may think of continuing to go to make a bigger project. Very good, go find some kind of friends, they will help you complete your plan, I am convinced that this will be an impressive result. After completing, show your little baby to the world. Now, you can apply her as part of your resume to apply for a position in the game industry. If your products are really good, you will get a real game designer position, not to be those little Luo Luo. At this point, you may still just other game designers' assistants, but you are already in the right position, if you can work hard, you will definitely have your future in the game industry. I know these is not what you want to listen. What you want is the so-called fast-aged medicine, such as learning this, then learn that, then make sure you can get a high-income job, have a huge office, with the most advanced computer equipment, and create creative thing. Yes, everyone will think so, but no one will get these. Those who describe these stories to you are just a little liar, they think that they think in your pocket. A sad fact is that the game pioneers lead the world's days have passed, and now the game industry is an industry. No one will suddenly discovery and then become a superstar overnight. For anyone who wants to get started, You must be a long way in front of you.
You have passion and energy, you can't change it. But do you prepare this long way? Or do you intend to rush in before the real preparation?
I wish you good luck, the children, I believe you will succeed.