HTTP

xiaoxiao2021-04-05  268

#ifndef APACHE_HTTP_MAIN_H # define APACHE_HTTP_MAIN_H # ifdef __cplusplusextern "C" {# endif / * * Routines in http_main.c which other code --- in particular modules --- * may want to call. Right now, that's limited to timeout handling. * There are two functions which modules can call to trigger a timeout * (with the per-virtual-server timeout duration); these are hard_timeout * and soft_timeout * * The difference between the two is what happens when the timeout * expires (or. earlier than that, if the client connection aborts) --- * a soft_timeout just puts the connection to the client in an * "aborted" state, which will cause http_protocol.c to stop trying to * talk to the client, but otherwise allows the code to continue normally. * hard_timeout (), by contrast, logs the request, and then aborts it * completely --- longjmp () ing out to the accept () loop in http_main. * Any resources tied into the request's resource pool Will be cleaned up; * everything this isn't will leak. * * Soft_timeou t () is recommended as a general rule, because it gives your * code a chance to clean up. However, hard_timeout () may be the most * convenient way of dealing with timeouts waiting for some external * resource other than the client, if you can live with the restrictions. * * (When a hard timeout is in scope, critical sections can be guarded * with block_alarms () and unblock_alarms () --- these are declared in * alloc.c because they are most often used in conjunction with * routines to allocate something or other, to make sure that the * cleanup does get registered before any alarm is allowed to happen * which might require it to be cleaned up; they * are, however, * implemented in http_main.c) * * Note! IT '

s not "fair" for a hard_timeout to be in scope through calls * across modules. Your module code really has no idea what other modules may * be present in the server, and they may not take too kindly to having a * longjmp () happen -. it could result in corrupted state Heck they may not * even take to kindly to a soft_timeout () ... because it can cause EINTR to * happen on pretty much any syscall, and unless all the libraries and modules * in use are known to deal well with EINTR it could cause corruption as well. * But things are likely to do much better with a soft_timeout in scope than a * hard_timeout. * * A module MAY NOT use a hard_timeout () across * sub_req_lookup_xxx () * functions, or across run_sub_request () functions. A module SHOULD NOT use a * soft_timeout () in either of these cases, but sometimes there's just no * choice. * * kill_timeout () will disarm either variety of timeout. * * reset_timeout ( ReeSets the timeout in progress. * / void ap_start_shutdown (void); void ap_st art_restart (int); API_EXPORT (void) ap_hard_timeout (char *, request_rec *); void ap_keepalive_timeout (char *, request_rec *); API_EXPORT (void) ap_soft_timeout (char *, request_rec *); API_EXPORT (void) ap_kill_timeout (request_rec *) ; API_EXPORT (void) ap_reset_timeout (request_rec *); API_EXPORT (void) ap_child_terminate (request_rec * r); API_EXPORT (void) ap_sync_scoreboard_image (void); int ap_update_child_status (int child_num, int status, request_rec * r); void ap_time_process_request (int child_num , int status; unsigned int AP_SET_CALLBACK_AND_ALARM (Void (* fn) (int), int x); API_EXPORT (INT) AP_CHECK_ALARM (Void);

#ifndef NO_OTHER_CHILD / * * register an other_child - a child which the main loop keeps track of * and knows it is different than the rest of the scoreboard * * pid is the pid of the child * * maintenance is a function that.. is invoked with a reason, the data * pointer passed here, and when appropriate a status result from waitpid (). * * write_fd is an fd that is probed for writing by select () if it is ever * unwritable, then maintenance is invoked with reason OC_REASON_UNWRITABLE. * This is useful for log pipe children, to know when they've blocked. to * disable this feature, use -1 for write_fd. * / API_EXPORT (void) ap_register_other_child (int pid, void (* maintenance) ( int reason, void * data, ap_wait_t status), void * data, int write_fd); # define OC_REASON_DEATH 0 / * child has died, caller must call * unregister still * / # define OC_REASON_UNWRITABLE 1 / * write_fd is unwritable * / # define Oc_reason_restart 2 / * a restart is occuring, perform * any necessary cleanup (including * sending a special signal to child) * / # define OC_REASON_UNREGISTER 3 / * unregister has been called, do * whatever is necessary (including * kill the child) * / # define OC_REASON_LOST 4 / * somehow the child exited without * us knowing ... buggy os? * // * * unregister an other_child. Note that the data pointer is used here, and * is assumed to be unique per other_child. This is because the pid and * Write_fd is possibly killed off separately. * / api_export (void) ap_unregister_other_child (void * data);

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