Game planning full contact game drama ----- original

zhaozj2021-02-16  55

Game planning full contact game drama

Let's talk about it out, I don't have the same rookie like this article, it is programming, will not plan, if so, please teach me C ! Thank you! !

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Chapter One

Game ... The important thing is that the plot (outside ACT, etc.) has a good story, it is not difficult to attract people.

The general game script is divided into three categories:

1. Adaptation from the novel (the novel of Mr. Jin Yong), is generally unable to break through the original, unless the fanatic enthusiasts and game of this novel, rarely play again.

*. Change method: To answer questions left in some novels, people feel new. (Be careful to let the original workselves flat)

2. Original script (Holy Sword Heroes of Chengdu Gold Working Group) This game is relatively high for screenwriter (planning), "it" must be able to portray a completely virtual society, and no original script can help (This seems to be a business thing ...) But this type of game can't escape two circles: Japanese, Chinese (no American because of after all, everyone is Asian ... racial discrimination?)

* This game is almost almost (original style), and the circle that can't escape makes people have bored.

3. Original plot development drape. This kind of script is almost made for the game's physical system (it is also written by itself), like Shakespeare's script, clear and clear, programmers only need to press the things to do well.

* This class is extremely high, it must be all-round (several people are not impossible)

Chapter two

Some scripts are planned to write itself (not mentioned below)

// * One, fade into the field map (near the palace), loaded into a magic, unlucky two. Go to the middle of the map, a dialogue:

Magic dream (emperor, slightly): call ... call ... finally escaped, it is dangerous!

Unlink (with it, 随 下): Prince, we still go back, was seen by Roger to see it ...

Magic Dream: You talk to him? He made me learn what "the history of machinery", "the importance of magic", and there is no practical meaning, not as good as playing ...

Unlike: Say you, just you!

System Tip: Task is established! Go to the depths of the jungle! !

(Let the user familiar with the control, running, fighting) of this game) * //

This type of script is relatively simple (when used), as long as you do a engine according to the planning requirements, the work in the future is very simple, and you will be done in this little. Here, I am focused on explaining the method of adapting the script.

The script is selected, and the most important thing is to adapt it to the game. For example, there is a story about the killer:

When a killer is in and the roof of the roof, he is hesitant. Suddenly thinks that the hat will raise the hat when the enemy is shot (the reader is said: What to do with the other side Let him disappear in my game, change it with 46!) To destroy it.

How to change? For the current amateur game working group, few people do the first person to shoot (what? Can you do? Then I don't stop you, go, class, don't listen to it, so don't listen), so, We analyze it from the battle flags and rpg: Battle Flag: Do one ------- Wall

----- A -------- Wall

Such a graphics when reaching a specific location (A point)

Talking about the dialog, ask if it is rushing or raising a hat, if it is rushing, let him come back after giving him a heroic CG (don't let him have a deposit point! 嘿嘿 ...) If you are a hat Won.

RPG class: 1. I have a small game on the battlefield, let him practice the following guns (loading the game in the game, very new, no practicing upgrade) RPG game also has an FPS game element ~~)

2. (Some readers under the stage: If you don't do it? That just deletes things that you will not change !! Ask such a stupid problem, I will engrave your name in that 46 unlucky On the egg, the world admire you - the way to give a close-up cg ...)

At this point, we probably know some adaptation methods, first choose some materials that suits you.

RPG ----------------------- Adventure novels, characters, martial arts novels

ACT ----------------------- 同, but to choose the character of the characters, the action is very handsome, will fight the characters

FPS ------------------------ No script [Tell you to use it, have there so many elites in the amateur working group? (From the crowd, Europe)]

Tab ------------------------ and RPG is almost, but remember to have a compact script, otherwise the game of flags will make people feel unfortunate.

OTH ------------------------ Love to develop this should be here? Such the most important thing is not to choose a good love novel, but (light on the light, cheering under the platform) A book with a plurality of pictures of PLMM, which can save the cost of the art! ! (! · #% ¥ # ... %% ...... -)

After choosing the information, began to adapt, if it is a hard game group, then you will delete the main line plot, so that people can pass the customs, and then add some branch plots, after completion, give players in the ending What is better (special props seems to have a little more, specifically let all the groups of planning think about it) If it is a production group that started to start, then it is best to be loyal to the original, and some fierce scenes, Picture with CG (save the burden of the game engine), attach to the original, add one to two branches, shrink the plot (or half, and the other half when II)

PS: Look at everyone to see it, then I will give you a few cheats, I hope everyone's game team is getting better and better!

1. In the game, add CG to collect, don't think that there is only love to develop a class, because the relationship between CG, maybe you can still play those small branch plots after others have been broken, is to collect CG. So use this method, you can keep some gamers

2. Join the game in the game, I think everyone should be. A light, the selected TAB game suddenly appeared a sandy eagle, and there were enemies in front of him. Many people will oscillate? Ok, today's class tells this, the next chance is the game music and CG, I hope everyone will come to see!

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