Warez Intangle Empire (Pirated Source)

zhaozj2021-02-08  527

One

This will be deep in the middle of the night, they are sleeping. Just a black hole of a black hole, you can see a white computer, quietly in the owner's desk. If the owner sleeps enough, you open his drawer, now what have you seen? Oh, I don't mean his private diary, and did not let you turn over the album and pen box. As a result, have you not seen a few pirated software?

Who dares to say that there is no software in your personal computer illegal? It is a huge invisible pirated empire supported us into the IT era. It seems that it doesn't seem to exaggerate. So, do you want to know their identity and coming? Do you want to know their organizational structure and system? Do you want to know the truth? It is an accidental opportunity, we understand all this and hope to make them public. Now, we do this.

The earliest software pirated organization has appeared in the late 1980s, which is a strange spontaneous civil society organized abroad. Its members are some teen computer enthusiasts. They are using their own technology to crack software running in various types (including personal computers and TV games), spread in illegal ways, but not a pure technical gang for profit. In the event that there is no internet, they use telephone lines to transmit games and some homemade operations (DEMO), and expand unregistered technical exchanges, and exchange members often exchange members in the same area. These organizations are spread all over North America, Europe and South Africa. In the 1990s, the PC's popularity and the growing development of the Internet have created a good soil for the growth of these organizations. This organization is invisible. They have their own beliefs and conventional rules. They don't have their own websites, do not make money, and crack games are only uploaded with FTP for download, and communicate through BBS. Its organizational members have a dedication, which is a member of "Warez" or "0DAY" organization. In some universities in the United States, if a student is a "0day" member, his computer teacher even considers to add points in his transcript - because the joining this piracy means you are technically excellent. These organizers have now become a community of lawyers, doctors and government officials.

Here we have to explain the meaning of "Warez", which is the collective of software pirated producers abroad. "Ware" means cracking software, "z" means zero (ZERO), meaning in less than a day. So "0 D AY" means that it will be unhappy.

Let's introduce this kind of organization to crack the process of genuine software.

The third is to provide a group responsible for purchasing a game or acquiring information, then the decryption group is responsible for decryption of software, and the members of this group often are often the highest. Then there is a packaging group. The "rules" of the CD crack tissue and hard disk crack organization is different. The hard disk version requires 2.8 × 65, that is, more than 65 compressed packs, each compressed package size cannot exceed 2.8 megabytes, they think that the hard disk version is considered to exceed this standard, and the downloader is a deception. The disc version does not have this limit, 15 megaby ISO disc mirror packets, the user downloads it to the disc, you can play the full CD game. The specific rules of the specific compression are like this: one ISO package contains a zip package, and the multimedia files included in the ZIP package are compressed again. This ensures that the compression ratio of 1:12 is easy to spread online - the above is completely considered for the interest of players. Finally, the issuing group is responsible for the game software after the ftp is broken.

These tissue crack games are usually placed abroad, and you need to verify your IP when downloaded through FTP, see if it is its member, and IP will see Welcome words after entering FTP, and "this site is XX organization The words of the North American XX Issue ". It will also tell you that there are those games uploading. Yesterday, there are those games upload. How many games you uploaded, how many games have been downloaded, and how much interesting DEMO programs have been downloaded. If you have not crack your game upload record for a long time, you will cancel your IP record. Various organizations do not have their own special FTP download base, you can voluntarily provide resources, of course, the webmaster can also join in various organizations. Whether it is an organizational member or a webmaster, all voluntarily add this organization, there is a considerable sense of responsibility, when a member cracks the uploaded game in other stations, it is passed by others, then you will be crackdown. Cancel. And if he made the hard disk version is not your perfect, he will also automatically get the version of yourself. This rule guarantees the survival of the fittest, ensuring that all the crack software has only one version, but it is definitely the most perfect.

The peripheral members of major organizations come from all over the world, as long as they are willing, and can also join several pirated organizations at the same time. And when you graduate from the school, there is a legitimate occupation, there is no effort to do this kind of obligation, then you will automatically fade from the organization.

It can be seen that such an organization is fully relying on a self-improvement mechanism from the addition to the management to exit. It is loose, and it is very reasonable. But because of its openness, sometimes a lack of people will appear. If you open the .nfo file in the pirated software with Word board, it is likely to see "We currently lack the decryption group and provide group people, invite people to join ..." and other words.

Remove this illegal pirated game propagation, "0day" organization members are also passionate about making an automatic playback of small DEMO programs with music. They use it to promote their organization, show off their own technology, sometimes attacking competitors through this applet - this is a civilized. The smaller the number of program bytes, the longer the play time, the better in this area is a program of the Class group member, which is only 27K. Executive files decompressing tissue comparative technology is also a way to crack organization comparison. The UK's Old Tissue Myth's installation interface even provides Russian square games to happen to wait for time waiting for the game. At present, internationally renowned PC game software piracy organizations have specially crack the production disc version with Razor1911, Fairlight and Deviance, which specializes in making hard disk version with Class, Myth, and DD. Core, Forest, ING, and Paradigm are the most famous in application software piracy organizations. The Forest specializes in cracking graphics software. At present, all circulating pirated graphics software in the world is almost all of this organization.

Four This section will briefly introduce Razor1911 organizations from 1985 in Commodore64, Amiga and PCs (C64 and Amiga), because it is the development of such organizations. One most representative one.

In October 1985, a rainy evening, 3 young Norwegian computer enthusiasts decided to set up a computer team to crack the game software of the Commodore64 model. They don't know what to set up a group, but they got a lot of inspiration from 1941, Section 8, Jedi2001, Hellmates, SCC and other famous software cracking groups.

Good organizations have a good name, a friend named razor2992 for them, they don't like this name, soon renamed razor1911. Many people ask them why they use this name, they will answer because there are too many children who have no brain in the C64 game machine crack organization, and they feel this very much. Childish, they need mystery, 1911 can be converted to 777 in the 16-encycloped algorithm, which is a satirical for 666. Later, they also made the Amiga game console of the Amiga game console with the name of Project $ 777. The C64 era is very short, they have done many DEMOs and some software cracks to become one of the famous groups of Norwegian. Their name is not much, some of which are still circulating in the Commodore64 commemorative disc (C64 can be run in the MS-DOS and UNIX systems). Later, some members of the group split them out and entered TCC and MegaForce. The rest of the person decided to join the Active CrackingCrew (ACC) organization. There they learned how to work like a professional software crack, and the first time I got sight to the whole world. They have widely propagated to their own, and after 6 months, they participated in the international party called "top elite" in Denmark. Another title of this party is "copy-part". They selected the best decryption masters in 1987. Mr.z of the TRIAD team with a slight vote, Rawdeal's Laffen, obtained the title of "Best Decryption Master". At that time, Fairlight also collapsed a James. Bond's 007 game. From Denmark back to Norway, excited young people reorganized Razor1911, working with Raw DEAL on Amiga models, and playing in Dongshan.

The development of Amiga is beginning to be very slow, and some DEMOs have been made in 1988 and have some members in the world. Many of the DEMOs were quite original, but there were good ideas, good images and beautiful music, and they lost most of them. Not like many new members, the old members of Razor1911 understand that they really want to be a best game crack organization, not just a DEMO production group. When they have some famous arrivals in Demo, they often contact Many dedicated game software, in 1989, when some organization was dissolved, their members were absorbed in Razor1911. ZodAct and ONYX are the main game crack organization of the United States and Europe. Due to the addition of these experienced members, Razor1911 quickly transformed into a true game crack organization - in the later PC era, the member of the absorption still It is the best and most powerful member of Razor1911. They also master the technology of a large number of telephone lines, which allows them to easily expand their contact networks to the world. In the last two weeks of 1989, they have two world first cracks --Pocket Rockets and StrippokerIII. At the same time, they have also been vicious competition in other organizations. In April 1991, they had already cracked 50 Amiga game software. After this, the Amiga model software is difficult to crack, and each disk has a password lock, you have to face a variety of different problems once, and the difference between NTSC / PAL has made the Americans have no patch. Can't play European games. And now there are too many groups in competition. Everyone often has a secret to crack the same game, and the pressure has increased, and the entire social economy is in a weak state, and many organizations do not have enough money to support. The founders of the future Razor did not have a sufficiently clear direction. But at this time a talented PC software crackman Darwin brings the PC into their sight. Razor quickly closed the Amiga line. They thoroughly reorganized organizations, including anonymous investors and DOCTORNO, ONYX, ZODACT and other past elites. They work together to crack a large number of computer game software, which is very good in the industry. They are quickly changed to a huge invisible game cracking organization. Razor became a big company-style, they constantly crack the game, produce modifiers, extract the game animation ... 4 years they almost cracked 600 games and countless products. After 1995, the Internet has a long-term development. Razor organizes it to make full use of a broader release channel, they are more frequently added more frequently more frequently more. This year they also insert the CD-ROM field. Started only some disc version of the game with Razor1911 sporadic. They didn't pay too much attention from this field at the beginning, and they were getting less and less, they also attached to the CD game and achieved the dominance in this field. At present, they are still the world's largest PC game piracy organization and are deeply admired by some young people. They also fascinated the game cracking technology, and like to wear coats with Razor1911 logo. As a huge organization, they also have such problems. They have two big splits in 94 and 95, and even some people are arrested and filed by the police. But they still have passed the difficulties and continue to develop. About these pirated organizations more detailed historical materials are included in the .nfo files attached to the PC games that come these years, you can understand many of their forgotten secrets.

5. We have a preliminary understanding of foreign pirated production organizations, but how do foreign governments treat these organizations? We have said before, pirated producers have a hacker spirit: pursue absolute technology and pursue complete sharing. This has objectively violated the benefits of software vendors. What's more, you are not profitable, don't mean that others don't want to make profits! In Canada, Germany and South Africa, pirated software sales is very rampant, and everything in Russia is almost open. The actual Russian DD organization is directly engaged in profitability. Almost all pirated organizations have been told by the big company. The most recent example is about the EA company's game FIFA2000. Due to the "providing group" members of piracy organizations infiltrated into the EA company, the pirate FIFA2000 is 1 month before the pirated FIFA2000 is in advance. EA is in anger in Russia, the United Kingdom, and Germany discuss DD, Myth and Class respectively. Members of the Russian DD organization were arrested, sentenced, and later the judiciary received bribes and released the organization members. The British court believes that Myth is only spread online, there is no website and advertising, there is no link to the World Wide Web (WWW), there is no profit, so it is not sinful to determine the Myth organization. Germany's Class is just a fine, and there is no criminal responsibility. But now piracy organizations don't dare to touch the big companies such as EA, they are always waiting for EA's genuine games to do it again. Because this company is too big. At other times, the piracy is always fast than the genuine, "DiabloII" pirated (CD crack version) is listed two days later than the US native version and cracking quite perfect! The reason is as mentioned above, some of the genuine practitioners are "Warez" members. These are only the game software, and the cracks of foreign application software are much more difficult to some extent than the cracking technology of the game software, and the risk is greater. Taking North America as an example, any genuine game is not $ 49.9, while the price of genuine applications is $ 100, and the pirated software is only sold to $ 9. This price is very likely to let us associate the status quo of my country's piracy. How does the pirated organization have extended from my country to extend in China?

Six China's earliest personal "Warez" organizational volunteers, China "Chinese Decryption Base" Website Medicine has wanted to build its own "China 0Day" organization, and he is not in a small number of like things in China, but they quickly discovered in China. It is impossible to generate a "0day" organization. Many people simply attribute the reason for some kind of "national" obstacle, which is wrong. There is a large economic factor, social factors and technical factors in this. In economic speaking, the IT industry and telecommunications industry in Europe and the United States have developed. Every year, individuals have a micro-hardware consumption or network service costs, which is minimal than per capita income. The economy has driven the progress of the development of society and the level of education, which means that in developed countries, more computer talents can have conditions, and in China, if a computer genius is born in the mountains, then he is forever Will not prove yourself. And even when a Chinese youth can finally take on the money put on the computer, he has not had the conditions and energy of joining "0day". Talking about technology, my country's current network bandwidth is difficult to satisfy, how is it more than a dozen K how to 50 megabits / second per second? Don't say 0 days, that is, the upload download is probably 5day. Think of all the constraints, it is not fair to say "Chinese people don't have this quality and consciousness". At present, some young people from "Warez" organizations have hoped to go abroad to show their "talents" in this regard. If the above youth is just an obsession with computer technology, then GameZ88 organization is not the case. It is said that it is a pure profit organization that Fairlight's 18-year-old member reading in Stanford University is unknown in China. Gamez88's games are crafted abroad and then pressed into a dish in China. The truly technical technology is abroad, and the domestic pirated organization has little cracking. It is said that Fairlight has a foreign group and is responsible for cracking multilingual game software. The hard disk version of the Simplified Chinese version of "Heroes of Magic Door" is likely to be crackd from foreign group. This is a pirated organization in China, and some of the other zero tissue will make pirated discs in a way that mutually stolen or downloads foreign WWW websites. In addition, Hong Kong is also a pirated paradise. Many pirated software in the mainland will flow from there. Here is a big strange circle: pirated businessmen hate pseudo-genuine business, because they have made more profits than they. A pirated disk cost is 2 yuan, the profit is only 1 yuan, this 1 yuan is still a layer of wholesalers. Pseudo-Money Money is likely to collude with some genuine manufacturers, with thousands of pairs to obtain pictures, Raiders and manuals, and then print, selling players who support genuine games with pirated costs and genuine prices. On the other hand, the pirated manufacturer is not allowed to pirate the piracy. The pirated sales is limited, and the pirated business compensation is, but because the disc is reduced, the producer will make more beautiful goods to earn more! This is the corner of the iceberg in my country's piracy market. The seven article is over here. Due to the limitations of information sources, some specific details of the real details have not been verified, interested readers welcome to join us. The last thing to say is that we write this article, not for pirated behavior songs. It is a non-respectable for labor, which hinders the normally running cancer, regardless of what the original intention of pirates is, they are always the object we have to strike.

This article is taken from the "Volkswagen" of the previous period (17) (17) (17) (17) (17), is introducing Warez, "combating piracy", but first, I have to declare this is only the point of view.

As mentioned in the article, Warez is "not a pure technology gang", "they have their own beliefs and conventional rules, they don't have their own websites, do not make money, crack games only with ftp for download, and pass BBS Exchange information. Its organization members have a spirit of dedication, and they are "Warez 'or' 0 Day 'organizational members", but their results have been used by those merchants. "Pirated Software." This is just that the "hacker" that everyone is talking about and the difference between "Hacker" in the true sense of the true sense.

I hope this article is helpful to understand Warez.

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