On March 14, 2000, the US Eastern Standard Time at 11:31 AM, the underground hackroom site SlashDot is published in the list, saying that the AOL Nullsoft department has issued an open source NAPSTER clone software? This software that can be found and download any kind of computer file is named GNUTELLA. On March 15, 2000, the US Eastern Standard Time 4:25, US Wired News Report Nullsoft has turned off this software that may be more potential than Napster's more potential to share files, may be Gnutella to make a record giant to Warner 2000 The potential threat of music and EMI, AOL is incorporated in Warner. However, the software has been downloaded thousands of copies from the Null Soft site, and various third-party organizations will start cloning Gnutella soon, develop their own client version. These clones have a Gnutella protocol designed with Nullsoft. Compatible, therefore can communicate with each other and communicate with the original NULLSOFT. When a person starts running these cloned unauthorized client software, an interactive GNUTELL application network begins to grow and use the GNUTELLA protocol. AC method. This network has been known as a GNUTELLA network in the past 2001.
All clients that use the GNUTELLA protocol running are called in the GNUTELLA network (GNET). On the Internet, each computer can only connect to another computer at the same time. For example: When a user accesses Amazon.com, she is not in Yahoo.com. Two places are independent of each other. On the GNUTELLA network, a user can connect several other computers at the same time. Information may receive from many sources.
Connect many other computers (points) on each computer on the GNUTELLA network. Each of these points is connected to several other computers. This process is unlimited. If a user connects 4 computers, each computer is connected to other 4 computers, and users can communicate with the total number of computers to 4 4 * 4 = 20 users. In this case, the message only passes 2 times along the NetWork. The number of searches request transmission is also called the survival time or called TTL. In this case, the user's TTL is 2. If we extend the above example, assume our users TTL to 3, and connect 4 new computers in each computer in the network, then it can perform information exchanged computers 4 4 * 4 4 * 4 * 4 = 84. Therefore, the number of computers that can be communicated with the user has an increase in the TTL value of its search request and the number of computers that grow with TTL. GNUTELLA network, theoretically at least, can be connected to each computer on the Internet. For a more detailed explanation of how to operate a Gnutella network, please see the GNUTELLA protocol.
GNUTELLA is not a website. Does not include a website. The content available on the GNUTELLA network is not issuer from the website or GNUTELLA compatible software, which is from other users (running Gnutella compatible software on their own computer). GNUTELLA is a network protocol that defines how computers communicated with each other in a fully dispersed network environment.