Very sorry, I can't find the source of the original post. There is no way to march the original post address. The original author is "Haha Little Pig". I hope to help the newcomers developed by WindowsMedia.
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Little For the Windows Media beginners, Microsoft Windows Media Technologies is currently free with a comprehensive comprehensible streaming solution.
Windows Media Service (or Server) is a system in Windows Server and does not require additional purchase. Its Encoder and Player are also free, and there is no Plus, Gold version, all free. Its SDK is also free.
Why is it easy to use? 1. All Chinese interface, service, encoder and player are all. 2. All Chinese documents, service, encoder and player are all. 3, integration within the system, production of the same company; the best compatibility, the software bug is least. 4, the most complete development document, all are there; very detailed.
Although it is basically the best system, it is a complex application after all, which will never be skilled or have a process. On the forum, I often see some friends who have repeated questions in some basic concepts, here I want to learn some suggestions for beginners.
At present, Microsoft Windows Media Technologies has two versions: 1, Microsoft Windows Media Technologies version 4.1, service is included in Windows 2000 Server; Windows NT 4.0 can also be obtained by installing the appropriate software. The codec of the audio and video is mainly 7 and 8; Encode is 7.1, Player is primarily applied 6.4 and 7.1 (6.4 resource occupation, 6.4 To play 7 and 8 CODEC to install the corresponding CODEC). 2, Microsoft Windows Media Technologies 9 edition, service is included in Windows 2003 Server; other versions of Server cannot support. The codec of audio and video is mainly 9 edition; Encode is 9 editions, Player is mainly applying 9 and 7.1 (7.1 To play 9 version of CODEC to install the corresponding CODEC).
Note: All service must be installed on Windows Server.
When learning Microsoft Windows Media Technologies, you first have to understand its unique nouns and terms. It is recommended to print out the 5 Word documents under the SystemDrive / SystemRoot / System32 / Windows Media / DOCS / Print directory to read it carefully. These 5 Word documents contain almost all information including concepts, the composition of the Microsoft Windows Media Technologies system, detailed use of each component, system deployment, and simple development issues. It is highly recommended that beginners read this article carefully to understand Microsoft Windows Media Technologies with the European comprehension.
The random document of Encoder and Player should also be carefully studied. Most problems mentioned in the forum have actually resolved through the random document of the above-mentioned documentation and other corresponding software.
If you want to become a master of Microsoft Windows Media Technologies, individuals think it also requires the following two quality: 1. It is necessary to have a certain understanding of the knowledge of the network. Microsoft Windows Media Technologies is a network application, so it is very important to understand and even skilled network technology. 2. English document reading ability provides a very detailed document, which is very detailed for use and development. If you want to see the most detailed information, if you don't want to eat meals chewed, improve English skills, directly read Microsoft's latest documentation is undoubtedly necessary. Microsoft provides detailed development materials: Microsoft Windows Media Technologies is mainly through the two tools of Windows Media SDK and Microsoft DirectShow. Detailed information about Microsoft Windows Media and DirectShow: Options for Application Developers and Frequently Asked Questions About The DirectShow and Windows Media SDKs on Microsoft Website. Windows Media SDK has the following components that make up the application interface (API) of the Core I / O-Windows Media Format SDK, which is the application interface (API) of the ASF format file, which is the underlying core technology of all Windows Media technology. Mainly used to develop our own Windows Media read, write procedures, such as Player, file format conversion. Generate and publish Windows Media Format files -Windows Media Encoder SDK provides Windows Media Encoder COM objects that develop real-time capture ASF files or deliver file conversions. Publish -Windows Media Services SDK provides the API of Unicast, Multicast, And Broadcast Windows Media stream of Windows Media Service. Playback -Windows Media Player SDK is a playback of the Windows Media format file by programming the Player ActiveX Control. The contents of the Windows Media system web page development are also included here.
Note: All development packages and documents have no official Chinese version.