Work still didn't get it ...
"When writing GBA games, we will use C to write. Use pure assembly to learn to write GBA games just let everyone know ARM compilation ..." It's really idle, what is learning, depressed depressed Void's void ... Solitage the information about GBA game ARM programming in the past. I have called a package, this package is not complete, I plan to find some information. Let's take a look at the existing example now, just take the time.
Main content: /development/gBatutorials.chm
Learning package download