Game music production software system
Figure / Text: Xiaoxu Game Music Production Room ()
Game music plays an important position in the game, we want to talk more here. Not long ago, there is a player survey on online games, and the "most important online game components" in the player is "the most important online game components", which is the picture and music of the game. It can be seen that the contribution of music on the game is so significant. . However, in the development of online games in China, the game music has not had too many emphasis. The relevant technical information is also relatively small. Using this opportunity, we briefly introduce the software system in the game music production, I hope to be interested. Friends can get some inspiration.
Game music production is also the field of digital music production. Therefore, the software system equipped can be divided into such components: sequencer, sound source, recording and audio editing.
One. Sequencer
The sequencer refers to the quality of the MIDI, which is the main role is what we usually call MIDI. We use one of the notes to the sequencer software through the synthesizer, and then modify the synthesis by the sequencer software. It is now a common sequencer software, divided into two major camps, one is Sonar, which is more familiar with many enthusiasts, as shown in Figure 1), which is a more popular CUBASE SX and Nuendo in these two years. Figure 2).
Figure 1: Cakewalk Sonar Software
Figure 2: CUBASE SX and NUENDO
1. Old Tour Cakewalk Sonar
Cakewalk series music software is extremely famous in the PC computer music industry at home and abroad. According to the survey, many computer musicians have been using Cakewalk's versions to create and make their own music works. The reason why Cakewalk software is so popular, one of which is the reason is that it is easy to operate, easy to get started, even if it does not have too many homologous music enthusiasts that do not have too much music and musical instruments.
Cakewalk's software developers are headquartered in the US TWELVE TONE SYSTEM, which is a multinational company that focuses on music software development. Two more representatives of comparison are Cakewalk Pro Audio 6.0 and Cakewalk Pro Audio 9.0. These versions of the Cakewalk software provide multiple interface-friendly editing windows such as piano rolling windows, a five-tier, and event list window, which can easily edit every detail in the song. MIDI audio or audio tracks can be recorded in 256, the volume, tone, tone, channel, and port of each track can be recorded independently. For the rhythm deviation in the performance process, the notes can be made uniformity by simple quantization instructions; the colorful bands that are too difficult for some playing techniques (such as the fast-moving vise of 32-cenon), easy to use stepper recording carry out. Other changes like change, time value, performance, upgrading, downgrading, copy, movement, etc. are not under words.
From version 4.0 to 9.0, the Cakewalk Pro Audio family has always maintained an extremely fast software update speed, and launched an upgrade version almost half a year. However, since 1999 9.0, Twelve Tone System appears to stop the development process, so that many Cakewalk old users have gradually put into the camp of Steinberg Cubase. Until the end of 2001, the legendary Cakewalk 10.0 finally was officially released, which is the latest member of a new Cakewalk Sonar - Cakewalk family (Figure 3). This Almighty Music Workstation Software not only keeps the Cakewalk and Pro Audio series consistently super MIDI processing capabilities, but also draws on the many advantages of Fruty Loops, Samplitude 2496, Cubase SX, which makes audio processing capacity greatly. Improvement, can control the parameters of the music playback in advanced envelope, can use the huge ACID Loop material to create music, can use sound quality DXI software sources, increase the auxiliary bus function and more real-time audio effectors It can greatly improve the various MIDI effects of work efficiency. Sonar 2.2 has also supported professional audio driving ASIO, enhanced audio performance and various new features that enable music making work more efficient, easier, this is probably why TWELVE TONE SYSTEM is named Sonar (sound The reason why it is no longer called Pro Audio. Figure 3: Sonar's main window
In the previous stand-alone game music production, the game musicians widely used Cakewalk and Sonar as sequencers, and many game music producers have always favored it.
2. Today's King Cubase SX & Nuendo
Cubase SX is MIDI editing multi-track audio mixing software from Steinberg, Germany (Figure 4), perhaps in China, without Cakewalk's Sonar is famous, but from functional, stability, CUBASE SX must Far from Sonar. The most famous software of Steinberg is Cubase SX and Nuendo, and now the highest version of CUABSE SX is 3.0; and Nuendo has the highest version of 3. The two are the same, the function and the interface are substantially the same, and the code sharing, the main difference is that the CUBASE SX biased MIDI edit production, and Nuendo is biased audio mixing and audio and video synchronization.
Figure 4: German audio software new expensive
Cubase SX and Nuendo are now widely used in professional music production, including game music production, film music and other). If you want to use a word to describe the characteristics of Cubase SX, it is "comprehensive". This software can be said to be a powerful music workstation system, which not only plays the role of the sequencer, but also works as a recording, mixing. In the game music production, the early MIDI input, editing, and modification have been completed; the late solo instrument recording (such as the martial arts style game, the folk music solo "guzheng, two Hu, 琵琶, etc.) also can't alive him, the final finished product adjustment, Output, the effect processing is also completed in it. Therefore, using CUBASE SX can simplify multiple steps in the game music production into a software, it is very convenient.
Figure 5: Main window of Cubase SX
At the same time, in the game sound effect production, we have also used Cubase SX's "Tongjans" Nuendo, its video synchronization function, can bring more sound effects that need pictures (such as magic, functional sound) production. aspect.
(Understanding ...) Attached: Xiaoxu Game Music Production Room Representative Works:
"Huaxia Online" (Shenzhen domain)
"Water Margin Q" (Guangzhou Guangtong)
"Three Kingdom Starts Online" IV (宇 科技)
"Really Feng" (game rice fruit)
"Datang" (Guangzhou Netease)
"咕咕 咕" "(Viatek)
"Heaven and Earth Online" (Asia interaction)
"Edge" (Flying over Dream)
"Door of Desire" (Feifan Interaction)
"Sword Lang Sword" (Caution Software)
"Lushan Online" (Royal Farm)