Pirated software production process and production cycle

xiaoxiao2021-03-05  26

Appendix A: The production process of piracy software and production cycle.

Money often COSTS TOO MUCH. (The cost of money is often too expensive)

Ralph Waldo Emerson (Rav Valdo Emien 1803-82)

A few years ago, making a pirated software or a very troublesome thing. In 1996, the domestic network environment is not very good, even piracy is difficult to withstand time and money from downloading 640M data abroad. At the same time, piracy can't find a quick and convenient channel to quickly get abroad. Therefore, most of the data sources of most pirated in the time are physically propagated - a user purchases the game from abroad, and bringing to Guangzhou and other coastal cities, and then make piracy by piracy.

However, network transmission is still as a supplementary method. According to the "Volkswagen Game" Editorial Department, some crack versions usually appear on certain BBSs in Taiwan (in these games, Taiwan's local games account for a lot. ). It is incorporated into the country with a person who has special conditions (usually a free to call long-distance conditions such as telecom employees). There is a statement that some Taiwan games are pressed into an optical disc in this form as early as 1995. Among them, the famous "Swordsman Chivalrous Biography" is included.

In fact, we must recognize that at that time, pirated production is still in a disorderly state - pirated producers are small, no competition between each other, pirated producers are usually waiting for the source to send, not active Source, nature, this time piracy is far from industrialization.

This is the same, in 1996, in 1996, the buyer couldn't find a special sales of pirated vendors or counters. At that time, the pirated sales usually appeared as the secondary industry sold in computer - buy pirated discs in 1996 People know that want to buy theft, we have to go to our familiar computer seller there.

Therefore, in 1996 to 1997, the domestic software pirated cycle is very long, not any excellent computer games, there will be piracy. We can understand that more pirated software appears as an attachment. (Table 1)

In 1997, VCD was popular in China. The pirated VCD CD has begun to spread a lot of popularity, and high profits have brought a large number of professional pirates that create pirated VCD movies as occupations. At the same time, a stable and efficient production model is gradually formed: Hong Kong area is responsible for the sources and subtitles boxes, and Taiwan is responsible for providing some equipment and technical support, and the production is mainly concentrated in the mainland. A large number of CDs make pressed equipment from overseas smuggling into the mainland, and then hide in a remote area. According to a simple economics formula: the direct consequences of increased CD production lines and the improvement of optical disc production are improved in optical disc production, and the production cost is largely reduced, and more CD plants need more sources. And more speculators have also begun to pay attention to the road to the high risk little profit. Legal economics experts believe that the perception of risk depends on the degree of risk that may be captured, the identification of responsibility and the timing of punishment of the punishment and the punishment of the punishment and the income fund assessment of risk factors In this year, the risk of piracy is far from offset the huge profits of their piracy. Combined with China's computer industry in 1997-1998, the high-speed development and network environment gradually mature, pirated software began to spread quickly.

There is a message indicating that in 1997, domestic software piracy has begun to adopt high efficiency piracy methods - get pirated software from the 0DAY organization, press the disc and immediately shipped. That is, at this time, domestic players start to play with the latest game at the lowest time in the shortest time.

It can be expected that with the increase of pirated software, the competition between pirated has begun to gradually fierce. In 1998, the "Tibetan Cabinet" in 1998, "Integrity Group", in 1999, "Tonglong Group" in 2000 More branded groups such as "Millions of Millions" in 2001 have taken out. In a sense, this represents the formal entry of Chinese piracy software. Many people guess that they have earned a lot of money from pirated business, but in fact, they have only 500 yuan each to receive a data disc of piracy. If you calculate it, use the "Tibetan Cabinet" "Integrity Group" "Storm Group" hard disk collection series as an example, each of them can only get a remuneration of around 10,000 yuan. Of course, they can also get more compensation from the pirated disc edition. Early piracy usually joins the content of exciting buyers to continuously purchase, such as the early "Tibetan Classic Pavilion" series usually compress and encrypt some content, and then explain the password will be provided next time. Obviously, piracy attempts to cultivate players' loyalty to a brand, and in fact they have succeeded.

According to the survey of the mass game editorial department, in fact, from 1997 to now, the pirated production steps are basically no change, we must realize that the domestic pirated industry is actually attached to foreign 0DAY organizations in the source. Piracy does not need to penetrate the test version of the software from the software company, nor does it need to decrypt yourself. In China, the only thing that pirated software companies to do is to get the already crack version and supervise the disc factory to produce it at the fastest time. Therefore, piracy is not as needed to have certain crack knowledge as most people think - they can even don't understand the computer, or you can do not understand the game. But he must have enough money, means and deceit - this is almost necessary for the marginal character.

The times are progressing, the market is developing, from 2000, in 2001, reaching the climax piracy, marking the competition of the Chinese pirated industry is increasingly fierce. Whether it is a pirated manufacturer or wholesale vendor, the speed is the vitality. So they will improve their piracy from the following channels:

1. Source of the game: According to the traditional practice, the previous source of game is just some free 0day provided, but because the joins of competition mechanisms, persecution of various producers to buy faster 0day source, the higher the price, the higher the game The faster it will be. If the source of the "Storm Group" is the fastest and best, the reason is that the 0day site they purchased is the quality of the fees and the cost is as high as $ 500 / month, and this is worth it, this is worth it. Selling to many producers can recover this part of the investment, and even the game can be converted to a game download site, while maintaining the high flow of its website to attract more pirated manufacturers to buy games. In this sense, the "Storm Group" "Millions of Millions" are famous game download sites, marking the penetration of pirated production has greatly improved, and is widely circulated through the network. For a game source is faster than other competitors, they can even go to Taiwan to buy expensive local genuine, such as Japan's glorious company's game "Three Kingdoms 8" "Too Sight Sign" and so on, and more Traditional Chinese The version of the game, its source is actually overseas, the first time spent the money back through the network through the network after purchasing.

2. Production process: According to the previous traditional practice, it is generally sent to the pressure plate manufacturer, and the production cycle needs three days. In 1999, the producers called "Integrity Group" first changed the traditional production process, introduced the production process of the CD, and one night, one night. So this change brings a new climax of pirated production, the reason is that the production speed is fast, one is to invest much more invested than pressing discs, and there is also a simple idea of ​​operational processes. At the earliest time, the two-set CD engraved tower used by the "Integrity Group", and the cost is approximately 80,000 yuan, and through further reforms, a normal PC machine can be modified as a CD-CNC. A set of optical discs with ten burning machines modified by ordinary PCs is only 10,000 yuan. We can calculate: Suppose the "Integrity Group" has ten such CD-ROM, investment is only 100,000, and a disc production period is five minutes, that is, after five minutes, 10x10 = 100 plates, one hour It is 1200, then a working day is about 10,000, not to mention that its working day is only eight hours. Of course, the production cost is higher than the suppressed disc, but can be calculated: the cost of the burning disk is 1.4 yuan, the production cost can be added with 0.2 yuan, then the profit is still in the case of 2 yuan, and because of its speed The advantage of the upper profits, the result of the smock, and the result is of course the ideal than the press. 3, market circulation: Traditional market circulation is limited to national retailers from Guangzhou from Guangzhou, which is the fastest way to take air-transport lines. After the production of the CD-ROCTER, the wholesalers similar to those in Guangzhou wholesalers have appeared in various places, they just use CD-ROMCCCE production and wholesale to local retailers, the price may be cheaper The speed is faster (you can ship on the same day), this trend has been mature in Shanghai, Chengdu, Wuhan, etc. in 2001.

Pseudo-genuine is purely China's localized invention, in theory, manufacturing a fake genuine approach, input and time and production of ordinary piracy do not have any difference, but profits have to be much higher. We will not narrate and analyze the causes of pseudo-genuine in this article, but it is necessary to explain that the rise of pseudo-genuine has a great relationship with the sales method of domestic software industry.

One of the tables of the appendix

Unit: 10,000

System class

"Windows98" second edition Simplified Chinese version 183

"Windows Me" 94

"Jinshan Toxa 2002" 48

"Windows XP" Simplified Chinese version 210

"Windows 2000" 59

"Photoshop6.01" Simplified Chinese version 4

Game class

"Diablo II - Destroy King" Chinese version: 182

"Diablo II" Simplified Chinese version 37

"FIFA2002": 86

"Three Kingdoms VIII" Chinese version: 57

"Great Air China Sea Times IV" Power Enhanced Edition Chinese version: 52

"Red Alert II - Yuri's Revenge" Chinese version: 40 or so

"Allied Death Team II" English: 82

"Allied Death II" Chinese: 40,000

"Fengyun II - Seven Weapons": 19

"Hero Sam": 48

"Too Solden IV" Japanese version: 20 or less

"Zeus" Simplified Chinese version 12

"皇 99" official PC Japanese version: 55

"New Fairy Sword" Chinese version: 42

"New Lushan Sword": 9

"Exotic Town Soul" Chinese version: 2

"Wulin Group" Chinese version: 62

"Xuan Yuanlu": 9

"Love Memory": 3

"Black and White": 12

"House II": 25

"Ghost" Japanese version: 8

"Sakura Wars II" Chinese version: 34

"Tribe II": 6

"Sims": Family Party ": 21

"Magic Door VIII Destruction Day" Chinese version: 11

"Raid" Chinese version 27

"Delta III - Blood Wars": 42

"Shaolin Football" Chinese version: 37

"Ghost House Magic IV" Chinese version: 18

"Network Genesis - Third Dawn": 2

"The Wild Walk of the Community": 21 "Swordsman II - Wuyue Sword": 4

"Ao Shi Three Kingdoms - Three One World": 6

"Star Wars - Galaxy Battlefield": 8

"Counter-Terrorism, Unparalleled": 38

"Look for Qin": 12

"Sakura Wars" Chinese version: 23

"Dinosaur Crisis II": 14

"Master 5": 27

"Magic Empire": 16

"Marx Wen": 33

"Iron Boxing III" PC version: 76

"剑 客栈" Chinese version: 36

Civilization III: 62

"Dream Mahjong Hall III - Titar King Butter" Chinese version: 51

"波 成 计划" Chinese version: 12 or less

"Earth Age": 12 or less

"Forever Is Su II" Chinese version: 22

"Radiation Strategy Edition - Steel Brothers" in English Chinese: 35

"Rainbow No. 6 - Secret Action": 19

"Workers IV" Chinese version: 17

"Take the Beach 2002" includes collection of fakes: more than 1 million

"Champion Football Manager" Chinese version: 7

"Time and Space Heroes III-" 神 降 "" Chinese version: 26

"Older Dragon Battle Domain": 4

"Resident Evil III" Simplified Chinese version: 14

"Gu Long Qun Xia Chuan": 19

"Star 3 Lack 1": 29

"New Swordsman Love" Chinese version: 93

"Tail III": 14

"Return to German Headquarters": 21

"Spark Point Action": 6

"Heroes of Heroes": 4, each 24

"Sword Spirit": 19

"妮": 13

"2001 Stars of Stars": 64

"New God Condor II": 8

"Emperor - Dune Battle": 16

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