1.SG-1000 / SG-1000II and FC is available to mobile phone!
SG-1000
The Jade 2600 is released in the United States to successfully stimulate the market, the design and the rocker use controller of Sega, which is quite large.
SG-1000II
Data
On July 15, 1983
Pricing is 15,000 yen
The number of bouldes estimation is 300,000 units
The total number of software is 30 this
2. SC-3000 adds personal computer in SG-1000!
SC-3000
The reference and SG-1000 is almost simultaneously offline MSX, and the keyboard is sold as a standard configuration and the body, hardware performance and SG-1000 are fully interchanged.
3. Mark III · Master System is equipped with a maximum color number of 16 colors of FM
Mark III
With a powerful function of the FM audio and 16-color FC, the power of the competitor is a strong function, the difference between Mark III and Master System is intended that the Mark III is not equipped with a sound source, and other properties are exactly the same.
Master system
Data
In October 1985
Pricing is 15,000 yen
Total number of software is 30/82
Join software companies for 1
The number of boulders is 50/15 million units
4. Mega Driver, MEGA CD, Super 32X
Finally developed to the 16-bit host, gain a big success overseas! !
MD
In 1988, the first 16 household game consoles MD powder, the CPU's processing speed rapidly increased, so that many arcade's highly favored programs were transplanted, and the software vendors also rose sharply, the Sega Conference was from business hosts (arcade) ) Transforms to a household machine. It is worth mentioning that there is a separate headphone interface. Since most televisions at the time, this design convenient for players to listen directly to the stereo music effect.
Data
Sales on October 29, 1988
(April 23, 1993, cheap version of MD II sale)
Pricing is 21000 yen (II 12800 yen)
The total number of software is 442 this joining software business for 60
The number of boulders is 3.58 million
5. SEGA SATURN (Saturn) creates 5 million units of the highest hardware sales record of Sega!
Sega Saturn (white)
Sega's largest hero is a Saturn, and the time-value game industry has across the transition of 3D CG animation, and the "VR Warrior" on the arcade is sold together. This strategy has won a good start for Sega to win a good start. It is sold for only 1 million units that reach the peak by adding RAM cards on the expansion tank. However, since 3D performance is poor, it is ultimately defeated by PS on the market.
Data
On November 22, 1994
Pricing is 44,800 yen (for sale at the time)
The total number of software is 985
Join software business about 200
The number of boulders is 5 million
6. Dreamcast (Dream Workplace) The world's first host with MODEM standard!
DC
It is the first family game host in the world with MODEM standard. Although there is still a defect in the Internet, there are also various issues in MODEM connection Internet, but Internet games are actively developing. The "Dream Star Network Edition" launched by the end of 2000 got a big harvest, and the President of the Sacuan was not wrong with the key to the "NetWork" as a 21st century game industry.
Data
On November 29, 1998
Pricing is 29,800 yen (for sale at the time)
The total number of software is 274
Join Software Business About 100 Society
The number of bouldes estimation is 2 million units
The designers of Sega hardware in the past are reviewed!
From Yuanzu's SG-1000 DC, Sega has developed more than a variety of game consoles, the end of the 20th century, when the new millennium begins, I will understand why It is true that he is full of challenges and tries is really a mistake. If you keep exchange mainstream models and launch so many models, I am afraid that there is only Sega in the world. Now I will listen to the technician of Sega Hardware to develop the first line to talk about the hard history. - After the sale of SG-1000 has been 18 years, how did Sega have added to the home game industry?
Songyuan: At that time, Yada 2600 was greatly successful in the US release, because it was aware of the participatory of the home computer market, Sega tried to develop SG-1000, but SG-1000 and the FC of Nintendo at the same time did exactly Performance gap, even friends also frankly pointed out "I am sorry, I will choose FC." If I sell 10,000 units, I have already saturated the market, but I have sold 60,000 units, at the time I really feel that Nintendo, who has achieved such brilliant results, can be very powerful.
- Is the design of the pause button on the body? Is it for tradition?
Songyuan: Not, it is actually decided to have a pause function in the early days of development. After the development of the new hardware (FC) of Nintendo, I always feel that there should be a pause button! But the design work is over, I can't add anything again, so I decided to set it out. A button for the transfer of the pause signal directly to the motherboard (laugh). This is thus forming such a tradition after the start.
- SG-1000 and Nintendo's FC (there is a big performance gap, then Mark II's performance is inevitable?
Songyuan: Yes! Even But in fact, the personnel who were acting at the time of the Development Department did not agree that the Master System (87) was wasting time, and I felt that Mega Driver (88) should be completed and put into the market as soon as possible. Master System is invested in the market as a machine against new hardware PC-ENGINE.
- Starting from that MD, Sega began a big change.
Songyuan: It is actually gambling. When you start design in 86 years, everyone is holding the strong belief of "the next one must first launch the 16 yuan", but determines the price of the body and which CPU is used Very troubled, in a variety of candidates, the popular Motorola 68000 is selected as the CPU. Even if it is a business (arcade), it is not inferior to the charm, and decided to adopt The price is controlled within 20,000 yen. However, because the ontology is just a 16bit host, it is not a real 16bit, so in order to indicate that "CHEAP 68000" has a dispute, the Sino-Mount Zhongshan is even said "The same thing who reads will Understand? "(Indicators 68000 things)
- The MEGA CD has been introduced in 1992. What is the media to choose CD-ROM?
Songyuan: The floppy disk in two inches has also appeared. Zhongshan President said the decisive sentence "From now on the world of CD-ROM". However, how to divert the media, how to dock the docking but very hurt, if it is ranked, then the X68000 (the personal computer) is exactly the same? (Laugh) So, as the stereo, the upper and down, it is also good. Ah, the opinion is unified.
- Why do you want to launch a cheap version of the MDII type?
Songyuan: II type design is not independent, just to reduce the price. Of course, it is also because of the relationship between the cheap version of Mega CD2, no matter how it is really embarrassed (laugh). Since the device that simplifies the CD Driver part is invented to develop an inexpensive version of MD and CDDriver, the price is further reduced, that is, the machine called CD-X is shown overseas. - Why did the CD-X have not been sold in Japan?
Songyuan: After determining the price of about 50,000 rounds, the market environment is not adapted at a low price to sell the host, which is for the successful sale of SS, so there is no sales CD-X.
- SUPER 32X and SS messages are almost open? Why is this?
Songyuan: This is exactly the views of American Sega, which is no big confidence in the prospects for SS. Since MD has a good sales score in the United States, a large number of market share, at this time, the new 32-bit host is immediately launched, MD will suppress the newly launched host, and there is also a problem of host itself. It is necessary to hear a lot of dissatisfaction and complaints. This is a must pay attention to. However, if you hold a strange idea that you won't listen to complaint, the work of the new host is definitely can't be carried out. (laugh)
- Of course, SS is also developed in parallel!
Posa: When the Model1 used by the street, the home host is also in the process of transition to the 3DCG, however, SS is still only targets for the 2D host of the design.
Songyuan: At that time, the so-called 32 host wars was in 3DO as a disappearance, followed by SS, PS, PC-FX, etc., it was a new hard body group. At that time, all the ideas were all in all: 2D or 3D arguments as a development direction.
--Ssi is really hardware?
Posa: Yes, yes, in the classification of hardware, the performance of the mobile phone is getting stronger, the memory is constantly increasing, due to the booming of semiconductor technology, 4M RAM is indeed very worthless, not The thing is a thing. But at the time, we can only hope that it can be cheap and cheaper. It is better to improve until white SS is sold.
- Now I have reviewed the various hardware of the 20th century, what I want to say?
Songyuan: I think we still do very well, because the improvement and strengthening of CG technology, the game screen will get closer to true. Moreover, the world will definitely belong to the Internet. After the communication costs, the emergence of fixed amounts and broadband, the Internet game will definitely get good development.
Putbontro: In the future, in order to better carry out game development work, the subject around the body of the broadband high-speed data will be provided to everyone as soon as possible. Sega has never been in front!
- Finally, I am very grateful to accept this interview.
Sega's hardware development history is the history of the development of the game industry!
After the second half of the 20th century, the household game host represented by FC has been debuted for 18 years. It is also launched a wide variety of household game hosts. Since SG-1000 sold at the same time as FC, in order to adapt to the development trend of household game hosts, Sega has launched a new product again, and every time they walk in front of the game industry, adopt new technology (the first 16 The element host MD, the first 32-bit element host SS, the first type of MODEM is a host DC). In fact, so many generations of hosts have been launched, and there are no other people in the manufacturer of so many technological innovations. But at the same time, Sega did not leave the general trend of the game industry, and even drive the hardware's innovation, so the development of home game hosts in the 20th century is the year-old history of the overall game industry.