Getting started with Java Applet
YY435
Pacific Network Academy
Fourth day
Mouse Event Example 2
The source code of this example is as follows:
Import java.awt. *;
Import java.applet. *;
Public Class Mouse Extends Applet
{
String msg = "";
/ / Define a string variable to store the message you want to output.
Public Boolean MouseEnter (Event E, INT X, INT Y)
{
Msg = "You come in, I hate! Take it! Take it !! Take the mouse!"
Repaint (); // Re-painting screen
Return true; // Return true boolean value
}
Public Boolean MouseExit (Event E, INT X, INT Y)
{
Msg = "You remove the mouse, don't go! Why don't you move your mouse?";
Repaint ();
Return True;
}
Public void Paint (Graphics G)
{
g.drawstring (MSG, 4, 20); // Display Message
}
}