One of the founders of the "Ion Storm" development company, Mr. Tom Hall published an interesting article on the Internet, discloses the "Success" of the "Success" of the game developer. Hey, what is the cheap thing in the world? Can Tom Hall said that it is a serious, a serious, not from you. In addition, the author is born to "speculative" "Don't win" "One-to-see", "first, statement, the road of the author is going to work, one step, one footprint, no such" " ", Only a strange ear), secretly looked. It's not to look, I have known the big slide of Tom Hall on the world. If the disappointment, there is a bit of a little, and there is no moon laughter, suddenly understand Mr. Hall. It turned out that he had this wonderful text, and it is not a branch of "persuasion" in it. As a famous game developer, Tom Hall is developing a game (where he is busy developing a game for the background of the future: "Time and Space"), often receive some letter, write a letter The show is ambitious in the game industry, and the questions may be roughly divided into the following: 1, "My mind is endless, are you willing to hire me?" For the first kind of letter, Hall's answer There are only two sentences: "Novelty, everyone has" and "no". Hall explained: "Nowadays, the game industry does not lack novelty. Every day, there are thousands of new ideas are producing and dying. Although novel is essential for the success or failure of a game, more important is to act, will Published. Edison said what is coming: 'Inspiration is one percent of the inspiration and the 99th sweat mixture.' Unless you come up, no one is willing to listen to you. Strike. The game needs some kind of dedication, you may laugh at the people who develop games', don't do it ',' that is not right, but they are actually completing a work, which makes them look Different. Because 99% of people want to make sure that they can ensure returns before they pay labor. "2," I will send my own game design, can you take a look? Very great Conception! "For this kind of letter, Hall refuses to be faster, almost unsorbed" NO ". The reason is also a bit: "The ideas they sent may be a shallow job, or it may be the scene of the future, but I don't dare to look at it. The reason is very simple, I am also engaged in games. His idea may be unable to meet my existing ideas. Because this kind of thing can't prove, he will think that I plagiarize his thoughts. Second, what I have seen will remain in my perception, In my future game plan, I will not know unknowingly, so I can't get rid of the danger of being accused of plagiarism. Third, once I have seen an idea, I have to comment and use me. My own ideas guidance. For selfish considerations, I don't want to make my 'cool' thoughts for others, I still use it in the future. Also, I have a commentary to give me a commentary on the gaming plan. Also avoided, although the person who commented on the opinion: 'This is a good game I think, you will do it.' Once this thought is used by a game developer, and earned hundreds Wan, 98% will fight the lawsuit to ask for a patent fee. The other 2% will tell you the court under the spouse. The only way is that the eyes are not clean. "3," I think the game is one Exhausted things. How did you embark this way? What tools do you use? "Mr. Hall looked at this pleasant problem. Since this letter is just a problem, there is no hidden danger, Mr. Hall is very refreshing.
Here he is not just answered question, but there is this agency to develop this line as a unique insight. "If you really like computer games, and no one around you will develop games, and you have no ability to develop games through books and tools, unless someone teaches you how to develop games or you don't know how to start, If the situation is like this, then you will have an early development of the game. "If you have just played a great game, I feel that I can do it, and in fact, you don't know anything about the game development, what you hold It's just a desire for success and prestige, then you don't do game developers. "If you are unhappy, you can read the computer game in the journal, if you read the magazine, you will write your own simple game from time to time, you can't open some good game kernels, and compare them. The advantages and disadvantages, then you are not suitable for game development. "Tom Hall did not let the above" fried squid ", because in his opinion, the game industry is not a warm and obsessed Can be competent. The game company is a company that makes money, rather than engaging in game research. The competition law here is harsh, as a Hollywood movie industry. Before going to this new world, you have to consider it again, and you must prepare to go to the restaurant in the start-up stage - may end for a lifetime. "If you still can't help you, you still can't cancel the idea of developing games, then I will give you a detailed description of the difficult road you will face, this is a road that may be successful." Mr. Hall finally couldn't bear to refuse the young people who were so obsessed, and started to teach. "After you fully understand its difficulties, I will tell you another road, I will tell you how much the strength doesn't have to spend, and I will tell you quickly. But after you read the content below." Open Your computer, tapping QBasic in DOS, you will find a program running. It is QBasic, with a programming program with DOS. Your operating system is nothing more than writing - it is too slow - but you can use it to write some game programs. In accordance with Mr. Hall, you should first start with the procedure of learning others. Buy some game programming manuals on the street, then you can do it. You will make such a mistake, but no one will care. In "Watching Learning", you have to pay attention to a few questions: How do they make the game become interesting and make the operation simple? What do you do if you change yourself? How do they improve? What does you still have to get bored after you have been playing 50 hours? The operation of Tom Hallbu is not easy, about the development of about 100 small games. The top 10 should be unbearable entry, from the 11th beginning, there should be a little color, from the 50 game, you start with your own voice. Just like the growth of musicians, after you have developed 100 games, the game development program has become instruments that can be arbitrarily dominated, and use it to express their thoughts. The type of game you want to develop should have no restrictions, what to develop, what to develop. As a beginning, you may wish to take one of the oldest games in the game industry: PAC - MAN is coming, you will find that it is actually not as simple as it looks like. You can also let a small person walk from A to the B point, avoiding a small ball from C point. The key is that you have to start making a game and complete it. As your work increases, you will feel proud and will gradually addictive. Wait until a day, your friend asks to copy a game you make go home to play, then you are almost apprentice. You race your brain to make a brand new game, a new product that has never dried, as far as possible, then we can get it fine, then you can get the game industry.