From the player's psychological perspective, a game is analyzed, and the artistic style of the game should also be analyzed. I divided the analysis of "Heroes Invincible Three" into three parts: art analysis, primary player analysis, senior players analysis. Artistic Analysis: How is the performance of the art in the game, directly related to the extent to the player's favorite, if you get a wonderful art from the game, you will have a very deep feeling of this game. 1, "Heroes Invincible 3" has 53 first-listening music. It can be divided into town music, map music, combat music, system music. Its music conveys the feelings of the medieval, symphony style, and the medieval folk style music make people feel deeply fans. Town music: Players have experienced the artistic atmosphere of the game from the auditory, which is deeply integrated into the world, even fantasy to the life of different races. (In fact, this is a deep understanding, through an art to create an emotion of other art. Literature is a typical example, through the text, let the readers think more.) Map Music: desolate, melancholy, typical Medieval sentiment, very beautiful. Fighting music: one of the weaker music, the rhythm is placed, and the sound is monotonous, but the rhythm of the battle also has a cooperation. System music: the atmosphere, let people go into the spirit. There are still some things that I want to say, I started me to think that "hero invincible 3" music is original, and later heard the melodies familiar with the game in many places. At this time, I know that "Heroes Invincible 3" music producer It is not as strong as I started, but I am really powerful that they can use a lot of music that I have ever used to the game. They feel the feelings of music, full of emotions, rich experience in music, so that they will process such excellent music, which gives us some experience in identifying a high level of game musicians. 2, "Heroes Invincible 3" game screen is very fine, all elements are presented on the map, like a desktop game. Different races have a characteristic, color characteristics, and the characteristics of the arms are very good. It feels like a medieval fairy tale, which makes people forget. The size of the role in the game is very suitable, both of which are strategically reflected in the strategic. "Hero Invincible 4" is a typical example of a failure because of the excessive role. Primary player analysis: "Heroes Invincible 3" has five difficulty levels, so that different players can be self-satisfied. Players below Level 3 I called primary players, now analyzed from primary players. 1, nine races, nine feelings. The race consists of architectural style, military species, and geographic status: Standard Bright Knights, living in the Western European plains, belief Catholic, armed for formal European Cavaliers. Barriers: The forest kingdom in fairy tale, the arms of the fairyland for the fantasy role living in the forest. Tower: Living in the ethnicity in the Snow Mountain, the arms with typical alpine European Middle Century alpine monsters. Magic is powerful. Hell: There is an opposite of the castle. Faith Devil, living in hell lava (there is an intention of the Orthodox Church and other European religions), the arms are also monsters from hell. Cemetery: Death family, this is the common type of medieval, those monsters living in the cemetery are also a role. Dungeon: Living in the underground race, some weird characters will appear, even in some ancient myths. According to the point: the typical Nordic nation, survived on the desolate sand, is a barbaric race, the magic is very weak, the monsters and heroes have a brute force. Fortress: Living in the swamp ethnicity, the sputum is mostly toxic, the game character is some toxic swamp monsters.
Elemental City: Later, a race, living in the world built in magic elements, its magic is very powerful, spreading the elements in the world to accumulate here. 2, rich resource collection: no longer limit the collection of money and wood, there have been a lot of collection items, and the collection resources of each race are different. Collect: Gold, Wood, Stone, Crystal, Gem, Sulfur, Milky Castle: Gemstead: Crystal Tower: Gem Hell: Mercury Cemetery: Silver Dungeon: Sulfur Survey: Crystal Presses: Sulfur Elementary City: Mercury 3, Hierarchical Building system: In the town picture, there are many buildings that can be built and is basically divided into resource, military species, and secondary classes. The construction level and the arms level are complementary, and the player has fun during the construction process of the primary level, and can hire a more and more powerful forces at the first level. 4. Equipment system: Only hero can be equipped. There are many equipped locations: head, chest, left hand, right hand, left wrist, right wrist, neck, feet, cloak, five ornaments, magic books, stone trucks, arrows, replenishment cars. Equipment Level: Divided into three, the higher the level, the better the equipment. Equipment Type: Battle, Adventure, Resource, Auxiliary 5, Rich Skills System: Each hero can learn eight skills, each skill has three levels. 6. At a glance: Adventures are made on the map, all elements in the explorer are displayed on the map. At a glance, the player can freely select the path of the expedition. A disadvantage is that the elements on the map are too simple, lack of personality. Adventures can reach the following: collecting resources; and neutral troops fight or persuaded (neutral forces unable to move); and enemies; occupying the castle; enhance the capacity; get equipment (treasure chest, black city, completed mission) 7, rich magic system: Four largest, five levels, two models of magic let players have the desire to collect to magic. Four weeks: gas system, fire system, water system, five levels, 1 to 2, level 3 is primary, 4 is intermediate, level 5 is advanced two models: Adventure model and battle mode magic separation Indicates 8, unique troops model: a hero can bring seven soldiers, you can bring a seven levels of each race, or other races of other races. Each number of soldiers is 9999, and each soldier is displayed as a combat unit when fighting, the more attack power is higher. Show hero on the map, while heroes and arms are simultaneously displayed. 9, the core war game: the game's chess battle is the player's most 津 乐 道, the player's operation skills do not require the player's operation skills, players can completely put their efforts to think about intelligence; war chess There is also a variety of battles to change. It is the test of players' wisdom. When you win your computer or other players, it is also a sure of him my own intelligence. Combat screen: Two armies against the array, all of which are all displayed in a screen screen. Battle unit: Single arms are displayed in digital, the combat power of the arms is determined by the level and quantity of the arms. Hero: Heroes appear in the upper corner of the prince, only cast, do not participate in the battle, when the force is all being destroyed, the battle failed. Move: The movement of the combat unit is calculated as the number of steps, and does not slowly calculate in real time. The entire map is divided into a mesh, one step, each with a six-side representation, adjacent to six plaids, that is, each unit can be attacked by six melee units. Round: Every unit actions per unit, counterattack once, according to agile high and low. The leadership will act again and double the lucky attack power.
Attack and defense: attack power, defensive power is determined by the race of arms. Attack is divided into a near attack, remote attack and magic attack. Different arms attacks have different attachment properties. The attack range has a monomer attack and a plural attack. Automatic Combat System: Let the players who are not familiar with the computer (the AI high of the computer) fast combat system: Let the players save the battle. Elimination unit: When the number of units of the other unit is 0. The unit death battle: When the battle unit is dead, the battle is over. Calculate the experience value: eliminating the strength of the other combat unit strength. Upgrade: Hero experience value increases to a certain degree. 1 basic capability value per liter, plus 1 skill. Warfore defeat: The hero of the defeat is disappeared, and it cannot get the battle experience, and the equipment is owned by the hero. Retreat: The battle failed, the hero disappeared, and you can recruit again in the pub. Error: The gold of the commission that has equal commissions with the organized battle can surrender. After the surrender, the hero will disappear, you can recover the bar, and the battle unit is still in the hero. Encouncing the war and attacking the city war: Heroes encountered neutral units or enemy heroes on the adventure map; heroes enter the attacking battle when defending the city or attacking the opponent. The defenders in the siege battle include the protection of the city wall and three remote attacks. When the city, the hero can't escape, and the city failed the castle. Advanced Player Analysis: Players who can play 4, 5 levels I call it a senior player. Among them, the 5th level is difficult in some maps. Advanced players are required to be extremely familiar with the system and can be used in battle. Advanced players are more fascinated by deep links between the various systems of the game. Now analyze from advanced players. From my familiar cemetery. 1, race relationship: racial advantage: not afraid of death magic, not afraid of blood, soul, race disadvantage: the same magic, senior soldiers are weak, the soldier mixed morale low 1.1 soldiers grade 1 soldier: 骷髅 兵 点 点点 点点 点 里 点 较Advantages: The hero of the cemetery has soul, and each battle can restore a certain number of 骷髅. Level 2 soldiers: Zombie Disadvantages: Movement speed is extremely slow, and even affect the speed of the hero risk. Attack power, the defense is low. Level 2 soldiers is relatively weak. Advantages: Make enemy dyeness 3 soldiers: ghost disadvantages: attack defense is low, blood is less. Advantages: Treatment, suction of magic level 4 soldiers: Vampire Disadvantages: It must be upgraded to vampire king to suck blood, blood, and recover quantity, the enemy cannot counterattack, fast, is the strongest in the 4-level soldier. Level 5 soldiers: corpse shortcomings: the cloud of death is invalid to the dead body, the melee attack is declining, the blood is equal: death of the cloud attack complex enemies, remote attacks. Level 6 military species: Diablo, no auxiliary magic advantages: attack, defense, health value is the highest level, and the chances of attacks are attached to the cursing effect, and a certain chance is deadly attack. It is the strongest in Level 6 forces. Level 7 military species: bone dragon disadvantages: attack, defense, health, single attack. It is the weaker in the 7-level soldier. Advantages: The heterogenesis is 1, and the aging effect is added after the upgrade. Comprehensive evaluation: The primary soldiers are weak, and the intermediate arms are very strong, the senior soldiers are weak, suitable for medium-term operations. Remote attacks are only one, suitable for close fighting. Soldiers have high heroes with high heroes, not good and other ethnic matchs (minimal of other race sorrows). 1.2 Heroes Overall Characteristics: Have a soul soul, an average, reduce the enemy military, there is not much feature.
Death Knight: Physical Attack Hero, Attack and Defense Average, there is not much feature wizard: magic attack hero, there is not much feature. 2. Resource Relationship: 2.1 Basic resources: medium quality requirements for basic resources, slightly more than stone, to six, seven-level military species, will spend money, and money will always be insufficient. The provision of wood and stone has always continued until the end. Middle and lack of wood and stone, there is a material warehouse in the middle and late, generally not lacking. 2.2 Advanced Resources: There is a special demand for mercury, and the material warehouse cannot provide mercury, so we must find it around the map. The magic tower has five levels and has certain requirements for other advanced resources. The main task of advanced resources is that every high-level resource has a mine, then find mercury. 3, building system: 3.1 Period: Pay attention to upgrading the military camp as soon as possible, the number of soldiers will increase, preparing for the medium term. Upgrade the material warehouse as soon as possible, the material warehouse of the cemetery is the production of primary resources. Upgrade vampires for medium accumulation. 3.2 Medium Period: Upgrade Congress, upgrade the vampire as soon as possible for the vampire ghost king. At this point you can actively play. Upgrade the dark knights and bone dragons as soon as possible, accumulate quantity. After upgrading to the bone dragon, you can upgrade the magic tower if the advanced resources are available. 3.3 later: Generally only upgraded ghost dragons and magic towers. 4, equipment system: 4.1 Ordinary equipment: If the wizard is trying to find the equipment that reply to the magic value every day, the knight finds an offensive equipment. Pay attention to the accumulation of vampire. 4.2 Intermediate Equipment: The wizard collects the equipment to collect knowledge, learn to consume a lot of magic points after flying or transient. Knight pays attention to the equipment and the equipment of the motor. Try to find the "God of God", which will increase the "God of God", increase the output of vampires. 4.3 Advanced Equipment: Wizards should pay attention to attacks and defense, the knight can look for advanced auxiliary mobile equipment. It is best to find a mercury bottle. 4.4 Equipment: Cemetery Special Set "Ghost King Cloak" Condition: Collection of the blood ghosts, undead amulet Advanced can summon the corpse, very powerful, and it is simply. Resource-type set "Habitting Corner" Condition: Crystal Cloth, Silver Bottle, Sulfur Erlenium, Gem Ring Rings: Crystal, Gem, Mercury, Sulfur Yield Plus 4. Magic Set "Magic Source" Conditions: Magic Tatlor, Magic Tatlor, Magic Ball Role: Restore all Magic Value Master Set "Master's Ring" Conditions: Magic Reperse, Lord Rings, Magic Clothing: Magic Duration Add 50 rounds It can be seen that the wizard of the cemetery is very powerful with "Ghost King Cloak". 5, magic: mainly with the spell of the dead spirit, the general is powerful, but many magic is unfavorable to the cemetery. Death ripple: all kill, but it is invalid to the cemetery, it can be said to be the ideal magic of the cemetery. 6, fight: 6.1 Matching: Horror Cavaliers Vampire Ghost King Corps King 骷髅兵 is the best match. The number of soldiers is huge, can block deadly, attract enemy remote attacks (vampires are most afraid of remote attacks). Vampire ghost king's main attack, the horror knight made up a fatal blow, the rear corpse squadrica attack support the front of the front. The overall mobile force is relatively high. 6.2 Magic: The highest grade death ripple can cause great damage to the enemy of non-zombies. The magical hero is more favorable in the mid-stage and later periods. After the late post, the number of two soldiers is very weak.