5. Examples of other DirectDraw in DirectDraw
To master the application about DirectDraw, you should also study the following examples in DirectX SDK: 1. Stretch describes how to create an unique mode in a window, which has the function of the clip bit block transmission and the tensile shear block transmission. 2, Donut describes the interaction between multiple exclusive modes of exclusive models with non-exclusive mode applications. 3. WORMHOLE This example describes the detailed palette animation. 4, DXVIEW details how to get the ability to display the hardware. Other Duel, IKLOWNS, FOXBEAR, PALETTE, and FLIP2D, etc., as long as these examples are more analytical, master DirectX's most basic technology DirectDraw is not difficult.