At first, in a military camp, you can find what happened to others. You can also understand some information to your captain and a new face, you can also hire a mercenary. It is best to wait last time, because you have completed their tasks, they will know more and trust you, not just they get upgrades (dead party, must this). The only way to get their trust is to complete their first task.
Conversation with the mayor, if you intend to go to the Alliance Arms Inn to understand the situation of the wolf and receive the task about the gem, get a task, first turn in the city, do some good equipment. The magic store will give you a task about the book, and one of the nearby waves will give you a task about the forest.
When you leave the soldiers, a boy (girl) will run to tell you that he needs help, so I will see his father together. You can convince the Captain in the house to send Relief Package, which can get XP and GP, which is not a task.
Once you think you finish all places and receive all the tasks (you can find below) to go to Caves in the north. Which hole doesn't matter, but it is best to go to the top, so you just remember that you can go down.
This cave is thin and long, there are several difficult BOSS, but they are good to deal with them. Here you can get a lot of good things, there are also a lot of experience, turn it around, there are several prisoners to give you some information, one of which you can get a task.
At the deepest place in the cave, you will encounter this chapter real BOSS. He is not here, you just face more fearless empty things (there is a cold behind). Reading his diary you will know some of his plans, you can report this return to your captain.
The next is your choice, but the difficulty is different. If you want to go to Neverwinter Woods, you will meet a lot of fighting, and many of the tasks of course also have a lot of XP, but there is a task you can't have immediately.
If you go to Charwood, there will not be too many battles before arriving in the castle - but it is very difficult. How to choose with you.
Neverwinter Wood
At the beginning, on the way to the east, going down is an archaeological excavation. Talk to people here, see what happened, leading three tasks (if you accept, then a fleeted prisoner is here). It is best to go to Troll and Ogre's cave, of course, there are still a lot of XP, GP and props waiting for you.
The first GoLEM is a ring, you can find it to him in the box. The second layer of the password can be found on a box with a tank with a ring, you can also kill him or steal the key (why not find it, this is the first choice !!), the third meeting Attack you directly. Next, I found a book that completed these last tasks.
No matter how you choose you entered the Neverwinter Wood, and Druid talks, you can also get a task (only for Druid). After you accept the task, you will be licensed into the forest development next card plot. (If you accept the task, there is a fleeted prisoner in Druid Camp.) Enter the cave, find the lost DRUID here, behind it here is a NYMP HOUSE, where you can find another Druid and a strange Dagger and a mirror. Get these entry into the depths of the jungle.
You can also enter another cave and the BOSS battle inside. It can get a lot of XP (420 points), but he is very strong and will use KnockDown. Go north to another (this is the most beautiful room built in the cave !!!) Do some average search, find the Tomb of Resonance. When you have seen the ugly person, give him prior. Mirror (why?), He will give you a room key (close to the last side of the Druid) and the first gemstone in your gem mission. Take the Druid back to the temple in the waterfall. Choosing Kill Yourself (Other options will bring a bad result), you have entered The Spirit of The Forest Realm. Not far from you, you can try to talk to him, but eventually he will attack you, You can understand some information in his diary after you kill him.
The north is a few rocks with the antidots, from there to the Central, you will meet Boss - Spirit of The Wood, and he brings you a new challenge. His attack speed is very fast, will use KnockDown and Stun, will also be cast (I have numb to BOSS). Anyway, you have to defeat him. Talk to him, listen to his story, go to search for altar, and talk to him can cure him. He will send you out, you can return Druids to get XP, and they pointed out the cult in Luskan according to the diary, but there is still further evidence before this, so we should go to Charwood.
Charwood
On the South Road, you can find a cave, there are some Ancient Warrior, and finally you will arrive in a well. After you swim, pull up the rope will have SKELETON asking you something, I don't know what to use. Answer his question, the option is not too much. And some choices will be a funny answer. You will get a piece of magic helmet and random items. Now go back to the road to the south side. You can reach a cemetery to the tower of the south, find a gem, there is also a port door, I don't know what to use.
There is another cave in the north, where you can find a wolf (see Quest), then go to a farmland (here there is an escapeful prisoner), you can accept this task from the farmer Peter (see quothes) There is no more there.
At CURSED Forest, you will find a glowing column, the number above is Neither, Shall and Rule. After doing this, you will open a transfer door to hiding the tomb, there are many good items, but there are many hard battles. This is what I can do here, you can go to Charwood (what to sell, can't stand it).
Welcome to Neverwinter's most false town. You can choose to reply to the normal look here, or what will be like this. First go to the left side of the town (it is the only house you can enter) and the next. He will be crazy will eventually attack you, but you can know everything you want to know from his diary (嘿, don't say it in his next place).
Now you can choose to complete the task of the Village of Eternal Night or go back to go to Luskan, it is best to choose to save this town, you can get XP and props (practical manifestations).
To the north, you can easily convince the guard to make you pass, because he looks a bit chaos. Once you have to go out from the middle of the road, because there is no enemy, there are some magical items, there are many enemies on the left, but there is no magic item (very ft is not?). You can only choose a road, why don't you choose the middle? (Self-abuse) Now you have to talk to a spirit, he lets you make a break against him (理 理, true!!!) Because he is a god, you can't die and will die. What is a.
You must go to the two tower to collect some information from both sides, find some evidence and make a decision. If you decisive correct (it is easy, the previous is a fly) You will save the town, complete task.
One and get the information and props you want, get evidence, in two tombs (in their respective tower), to Spirit, make your choice (you can summon Belial to him, all sides are innocent evidence If you have difficulty your choice, you can choose to punish the entire town. Amulet makes everyone freedom, including Belial. No matter how you rescue people, the post-people will give you a box of property.
When you understand all the circumstances, you will easily make choices - Qint is innocent. No matter how they are dead, the town has returned to normal, you have to leave. Now you can return to the military camp, you already have evidence to go to Luskan.
Remember to complete all the tasks before going to Lusken, you don't look back.
Luskan
Seek the The Green Griffon Inn area before entering Luskan. The main cave is a waswolf BOSS (after you saved the three children) and the last Tomb (in the Northeast Cemetery) also have the final gemstone and the last escapeful prisoner in the gem mission.
There is also a downtown trial field, which is 500GP, which is 500gp, of course, is also very rich. This fee is a time, but it is definitely worth a value, see Quests for details.
After you enter Luskan, all of you will erase from your log in addition to the search mysterious tribe, including many task items (remember to remember). You see a person is attacking Shape Shifters. If you talk to him, you can go to the way. First, find Cutlass to get Cutlass to accept two tasks, then go to Whore House to get additional tasks and important information and props.
What you have to do now is to kill one or two high captains. If you want to kill two, it is best to go to the water. If you just want to kill one and forced your turn, go to the water. If you want to complete all the tasks, then you will go.