What is the production hand --- rpg is made (1)

xiaoxiao2021-03-06  42

Since our first official computer game "Impact", I haven't touched this for a long time, but I have been looking forward to what I have been looking forward to my heart ... I have witnessed today's colorful games. The world and domestic games, I suddenly had an inexplicable impulse to do the impulse of the game. Maybe there is experience in this regard or lesson! I know that you should calm down, carefully think about what type of game should I do? how to do? What is my purpose? Perhaps the preference to RPG, maybe because rpg is relatively simple and easy to play (a good friend's suggestion)! So, I finally chose it.

Ok, let me first talk about my plan now:

After repeated thinking, I found that RPG who surpassed "Xianjian" is undoubtedly a world night. I don't have a beautiful work, and I will not talk about the script and music! So, why not refund and ask for a second time as a actual exercise! And record the production process of the entire game, share with everyone, don't be more wonderful! Development Platform I chose Microsoft's VC 5 and DirectX SDK, which is the mainstream game development platform, and it is expected to be eliminated for a long time. However, here I don't intend to explain too many explanation of the specific program code, which will waste too much time, and lose most of the readers! Fortunately, we are in a very developed society, and the Internet connects you and me. Friends who want to see the game or source can come to our homepage (http :: //www.gpgame.com) Welcome! In order to let this article not boring as a C technical manual, I will try to start from the overall plan of the game design, focus on the design idea of ​​design and some techniques, but not limited to a certain Specific programming language. So even if you don't understand the programming, you can easily read it. Of course, if you are already a master, it is even more wonderful! Since the article is written synchronously with the game's production, it seems that there may be a feeling of reading a diary, but maybe only such a feeling is the truth!

Ok, let's uncover the mystery of RPG step by step. Friday, March 2: Planning and completing the script creation

The story is the soul of RPG. Each successful RPG game is a moving story. When I first exploded the "Xianjian", the most popular image was also the beautiful story. I often think: If Li Xiaoyao is like this ... so ..., then this will be like this ... this ... (stop! How do I teach more far? I am embarrassed to think ^ _ ^)

However, since it is an exercise, the story of the game naturally should naturally be simple and clear, which helps everyone better understand the ideas of game design, and will not be blated by intricate stories. After a day of meditation, I finally got out such a 'beautiful' story: J

Heroes save the United States (temporarily named)

"I have been a long time ago, Baiyun City's residents lived their rich and stable life. On this day, our story of the owner 'small flying knife' is hovering in the city (the leader is idle?), Suddenly a amazing news, ten years ago The big devil defeated by Judan once again, and also took the beautiful princess to let the king let the king will make the throne. This bad news is quickly spread, the whole city is awkward! Phase the big demon king is cruel and strong In the year, Judan was also defeated with a 'Holy Sword', the 'Holy Sword' after the sword is dead, and it has not been found in the forest outside the city. So the big devil has become Such a unscrupulous! After learning this news, our little hero certainly won't sit, so I will come forward, I will go to the tiger hole to find the 'Holy Sword', and finally come to the demon city to defeat the Demon to save the beautiful princess. Save Baiyun City! The ending is the 'small flying knife', and the princess has lived a happy life ... (Is it very old suit! Hehe ... ^ _ ^). "After the story is finalized, below The job to do is how to turn it into a game script that can be implemented. After a simple analysis, you can know that this game is divided into three scenarios: Baiyun City, Forest and Devil City, the development of stories is a very simple single-wire topology (see Figure 1). Three maps in the game are required to represent each scene, and the specific implementation method is discussed later. The characters in the game have a 'small flying knife', Baiyun City residents, the robber in the forest, the monsters of the Devil City, the big devils and the princess, so I can clearly express them between them with the table below. Strong relationship: Life value attack defense small flying knife 501010 Baiyun City residents ------ robber 50155 monster 1002020 big magic king 5005050 Princess ----- Life value attack defense small flying knife 501010 Baiyun City residents --- --- Thief 50155 Monster 1002020 Dawn 5005050 Princess ------ The capabilities of small flying knives can be continuously improved, while others remain unchanged. It can be seen that it is not easy to defeat the big devil, and you must improve the ability of the small flying knife through the constant fight. Because it is a single RPG, there is only two endings. First, defeat the Demon to save the princess (broken out); the second is that the little flying knife is killed by the enemy (failure end). So far, the framework of the entire game is not a clear display in your mind, and no longer the chaos when I started. If so, our task today is successfully completed, everyone is tired of a day, let us continue tomorrow. (Zzzzzz .........)

转载请注明原文地址:https://www.9cbs.com/read-51564.html

New Post(0)