Flash5 ActionScript Application Tutorial

xiaoxiao2021-03-06  48

Flash5 ActionScript Application Tutorial

2001.03.15 Mozhi Xiong

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Do you want to be a Flash master? Do you want to create an amazing interaction? If your answer is "yes", then please learn the ActionScript of Flash 5 with me. ActionScript is a scripting language of Flash 5, similar to JavaScript, ActionScript is an object-oriented programming language. Flash uses ActionScript to add interactivity to the animation. In simple animation, Flash play the scenes and frames in the movie, and in interactive animation, users can use the keyboard or mouse to interact with the animation. For example, you can click on the button in the animation, then jump to the different parts of the animation to continue playback; you can move the object in the animation; you can enter information in the form, etc. Use ActionScript to control objects in Flash animations, create navigation elements and interactive elements, extend Flash's ability to create interactive pictures and network applications. Launch Flash 5, open its Actions panel, you will be surprised to find that the list of Actions is so long! Relative to Flash 4, Flash 5 has greatly extended the ability to create Actions with ActionScript, so that we make advanced interaction animations more easily!

New features of the new features of ActionScript ◇ ActionScript, ActionScript-use planning and commissioning MovieClip object scripting script script ActionScript how flow ◇ ActionScript term Actions Datatypes ◇ Anatomy of a sample script animation example event handler ◇ difference predefined objects ◇ JavaScript to use Actions Panel Display ActionS Panel Normal Mode Expert Mode ◇ Use ActionScript Syntax Symptom Shot ◇ To Frame Assignment Action Give Frame Allocation Action ◇ Assignment Action to Object Assignment Action ◇ About Data Type Server Numerical ◇ About Variables Scope of Naming Variable Variables ◇ Using the Value Operator Operator Operator Operator Operator Handle Operator Operator Operation ◇ Using Action Writing Target Path Predefined Object Application Example Appendix: Date Object Method Summary ◇ Controlling the flow in the script Use the "IF" statement to repeat the action using the built-in counter Use the predefined object call function Create an object ◇ Use the custom object definition function to use local variables to customize the cursor and mouse positioning technology ◇ About multiple timelines Timeline About Time Shaft Send Messages between Different Timelines ◇ About Absolute and Relative Target Path Absolute Path Insert Target Path Dialog ◇ Control Time axis About Method and Action Allocation Action or Method ◇ Creating a Smart Clip About smart clip definition Clip Parameter Settings Clip Parameters

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