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Every player of the team represents a tactic, which is the Strategy mode. Since each player represents a Strategy, the complexity of overall team tactics is avoided. For example, Milan's Derby Wars, AC Milan lost a ball, and said that the ALBERTINI of the defensive tactics is not good, so I changed the very vibrant Contra, which is attacked, 5 minutes, and the victory. However, due to the clear division of labor, the coach must be very familiar with the characteristics of each player. Moreover, the work between each player is also difficult, and the tactical dispersion is not conducive to the overall cooperation. The code is as follows: Class team {public: team (player *); VoID organization (); private: player * _ player; overall tactics * _ overall; int _ player number;}
Class player {public: Virtual Int organization (all parameters) = 0; protected: player ();