Original text See OpenGL.org January 18th, 2005 News: http://www.opengl.org/about/news/archives/2005_01.html
EXT_FRAMEBUFFER_OBJECT (FBO) Extension is the rendering of the "SuperBuffers" workgroup development to the texture expansion, after a long time, now come out! It defines a simple interface for drawing to the rendering target, unlike a cache supplied to GL by the window system. It can use "Offscreen" rendering and "render to Texture". Here is its document description: http://www.opengl.org/documentation/extensions/ext_framebuffer_Object.txt