Since my machine does not support 32 bit color deep, I invited WWCBUG students to help do a test.
The results are as follows:
Window color display mode performance
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16bit color deep window mode mouse setting key color success, JPEG map show failed (no detailed error message)
24bit color deep full screen mode Crash (haha, his graphics card does not support 24 bit of color deep, extremely depressed. How new graphics card is not supported)
32bit color deep window mode mouse setting key color failure, JPEG map map failed
32Bit Color Deep Full Screen Mode Mouse Setup Key Color Failure, JPEG Chart Failed
/ / The following is my test
16bit color deep window mode mouse setting key color success, JPEG map stapfall (like WWCBUG)
24bit color deep window mode all success
24bit color deep full screen mode all success
It can be seen that IJL is dead. . . Can only work normally at 24bit. Maybe modifying code can be achieved in 32 bit color depth mode, or discard it. . The game has a 16bit color deep pattern. Hey, but then go back to 555,565 questions. Thinking about 16bit trouble, 24bit is then so trouble! If there is no way, 16bit will.