Why learning design mode - how to become a master design master

zhaozj2021-02-11  170

The following metaphor is taken from Douglas Schmidt, BUGN translation. Knowledge mode (Patterns of Learning) Successful program in many areas of human efforts is from Patterns. In fact, an important goal of education is to put knowledge models The generation is passed down. Below we first look at how to use the game, how to use the pattern. Learn to develop a good program is similar to how to learn how to chess. Become a chess master * First study rules and necessary conditions For example, chess pieces Name, legal chess pieces move, the geometric shape and direction of the chessboard * then learning the principle, such as the relative value of a piece of chess, the strategic value of the center grid, the strength of the threat, however, to become a chess master, you have to learn other Master's chess games contain patterns, these modes (Patterns) must be understood, memory and repetition * There are many such modes to become a software design master * First study rules such as algorithms , Data structure and software language * then learning principles such as structured programming, modular programming, object-oriented programming, general programming, etc. Patterns must be understood, memory and repetition * There are many such modes (patterns) limited translation levels, hereinafter attached to the original: patterns of learning successful solventions to Many Areas of Human Endeavor ArePly Rooted in Patterns in Fact, An Important Goal of Education IS Transmitting Patterns of Learning from Generation To Generation Below, WE '

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