I am very happy to introduce you to my HC experience. If this article can help HC's newcomers, and make people like HC can resonate, the author's purpose is reached. This article is built on your basic understanding of Diablo2 (Exp). -------------------------------------------------- -------------------------------------------------- -----
I. How to create a person (Hardcore = HC) use any character, at least the normal mode (SC) Normal Difficulty. This will find a "hardcore" option in the "Expansive Character" in this time you build a new role. Point it, click "OK", the system will ask you "Once a death mode person dies, you will not use him to play, is it really necessary to create an HC mode person?". Click "OK", you have completed an HC role creation.
* You can delete the role of that in the SC mode, which doesn't make an image to create a new HC role later. * HC role and SC role cannot be played together, that is, this is two worlds that are completely isolated.
-------------------------------------------------- -------------------------------------------------- ----- II. Character character playing HC for the first time, consider the first character you want to use. The following characters are all talked from the 2nd part: 1. Team; there are some experiences of the bystanders 2. Mainly the practice of the author of the author and the view of such characters (see the benevolent wisdom)............................................................................................................................................................................................................................................... A strong Amazon. Team: This is the easiest introductory figure because of the cause of the attack method, 4 defense is worked, and Life5xx can also walk in Hell. In addition, you have to understand that since you have chosen AMA, you must prepare a few famous campais --- Diablo, "Ancients --- Exp", "ANCIENTS --- Exp", "Ancients --- Exp" "The main attack hand in the team. Because several of these dangerous battles, Bar, Pala, Druid is not brain fever to people, especially kill Diablo's Chaos Sanctuary, due to enemies The existence of Death Knight makes SORC have also been restricted, and more use of AMA's guidance arrow super-visual attack effect and Slow Missle's special effects. Especially slow missle, can significantly reduce enemies to us Threat, it also makes it possible to make the marshmate. You will find that in the game, there are more than 2 AMAs in the middle and late battle. The safety is very high. In addition, if you love to kill the cattle, practice LingHting Fury, the most popular role type in Hell Niutuan.
My char: AMA features an ice arrow. Those should be considered with ice arrows and rockets, because in Hell in Hell, ice, fire, electric disparative (still magic) is too common, so there is an immune preparation. Of course, if you have a weapon with a higher magic injury, you have a weapon with a big magic. About multiple arrows (Multi Shots = MS), my opinion is that if the weapon difference is not available. This can be covered with three arrows throughout the ice, there is no hit rate, so "Penetrate can only rose a little road, and then it will rise as a pierce, so that your ice cream becomes like wearing a nail. Tools. The later ice arrow can do all enemies on a 3.3-code wide path, the image point is to play an ice water channel in the enemy's pile. The kind of crisp sound sounds so cool ^ _ ^. Later Left hand - F1 ice arrow, F2 rocket; right hand - F3 special archery, F5 slow attack (Slow miss), F6 tufute (Decoy), F8 Warky. Equipment is poor, can use the guided arrow Mana, according to mine Experience, Mana to 300, more than 300, more than 10 arrows, 10 arrows should not be a problem, and for non-immunized enemies, in Hell's 8PP game you hold a DAMAGE5X-120X bow, try to take enemies Correct linear (a few steps after retreat), then play 5-6 Reflection (this only takes about 2 seconds), it is enough to let your enemies become ice water. As for Mana, you are Don't worry, wear 4 Socket armor, 3 Socket's helmet, is set with Perfect Sapphire, and there is 41x7 = 287 mana. Of course, there is a good equipment to be better.
Second. Reliable barbarian barbarianteam: everyone's favorite skills first "Battle Orders = BO", almost all HC barbarians will make it full. Full-level BO plus Druid's "Life Oak Elf" allows Life8xx's SORC to rush to Life3xxx, it is terrible. I remember that there was a member of the people who played Chaos, some people joked "IT is the bo won the Game ^ _ ^". In addition, "Shout"; "Battle Commond" is also a skill that is not only the braveness of the brutal. It is important to note that chaos is the cemetery of the commonly known Barb, so there is no need to avoid the equipment or not to provoke Iron MAIDEN. Special reminding everyone Barb is not much higher, never goes to the TH Hao (TH) level equipment, don't go to ACT4 with people to kill D, I have seen a lot of barbarians in Bloody to LV40 to Normal Act4 with people in Chaos . NM has never seen, hell is not to say, if your Barb is already proud of Chaos, then your level is really high. There is also a strong barbarian in front of the BAAL throne in Hell, when it is not fear, it is not afraid to run in the Baal Throne, and it will run beforewards, because there will be 1- 2 seconds forced LAG), then the dinosaur will start in the dragon group, huh, huh, it is very admiring, this may be only Barb only doing things. In addition, the barbarian must take the task of exploring the road (red door) with Druid when killing cattle, because most of HELL is a witch and AMA, Pala's blood is not enough, so you can find a remote point. WP comes to BO (prevent people from being tuned, do not join the team (Party), then return to the city to add blood, this is the responsibility of each barbarian. * Be careful when using BO, be sure to remember to give your teammates again before BO failure, so you will become a popular lover. On the other hand, if you are old forgot, the drug bottle (especially a few can't Leech's role), the people who can't Leech can't be left. "DONT do your fuck bo to me, bar!" It is too inferior.
My Char: Throwing Barb Advised everyone here, do not find this type of Barb before the thrown weapon of 200 or more, or not, it is purely airated.
Three. Magic Attack Hand Witch Team: Since SORC is an injury to the minimum role of equipment, it makes the average strength role in the HC. The most powerful role is not her number (after all, the poor is more -_____-). The role in the team is to carry out a wide range of magical killing. In addition, when you play BOSS, if there is a witch, her "Static Field" allows the battle to decisive torsion. (Of course, due to limited static field range, Sor MM must be a bit gutty. For example, when killing Diablo, you can often see the people in the team encourage Sor teammates to let alone, huh, have the opportunity to listen Dialogue, very interesting ^ _ ^, what I cover, you charge; I attracted firepower, you will go back (all the English translation, probably this means), etc.).
In addition, because the witch is based on personal skills, it is necessary to introduce the situation in the HC. First Of All, HC is more accustomed to distinguishing between the wiss. There are three kinds of Hydra-Sor, Nova-Sor, MF-Sor (generally used to MF). There are also some "minority" of Infero, Blizzard, Metor, Charge Bolt, but these people are hard to see in Hell Niutuan ........ Site, it is difficult to survive . Secondly, Hydra-Sor is the first killer in HC. Everyone has a very high vigilance of Hydra-Sor. Her Hydra PK method is really going deep into the hearts ... In contrast, Nova-Sor is the role of the cattle and AMA, and the main force of the cow. However, due to the high requirements for Mana and Cast Rast, it is necessary to go to fight (this is fatal in HC. " For example, there is SOJ and FrostBurn, it is much more relieved, and you can add more Life to improve safety. What's more, in any case, a KM witch is still very important. High efficiency, safety, a good KM witch is your equipment. It doesn't matter in skill, as long as there is a static field, you can even win the witch. Many people can't get rid of poverty alleviation is that they are getting difficult (including me ^ _____ ^). In fact, when you just started to practice this sorc, you will pay attention to Huangji (TOPAZ), find a 4-scente, set with 4 Socket, and then find a Rare or blue with MF property gloves. KM, of course, such a broken equipment can only kill Nightmare Memphisto, but with the continuous development of the KM business, your equipment is getting better and better, and your heart is not as good as action! Many UNIQUE equipment and SET equipment provide MF attributes, we put it on it. (SET has more additional properties to two to be added.) If you are approaching 19X, you can play a practical equipment like Frostburn, 10% from Africa, Unique Rune Bow. In addition, KM with a BAR PET personal feeling is good, it is a witch's personal bodyguard. Going to Hell ACT5 can be hired directly, don't worry. My Char: Pure Ice Witch Protocked by ORB and Blizzard, with equipment to support the skills to level 25, the attack power of the two is good. LV75 will then rise some static fields, mixed into 8X level in Niu Gu, and pick up the equipment, go to MF. In addition, it is said that the method of using Bliizzard and ORB: It is 1-2 Blizzard first, this time there should be no more Life, but Blizzard's attack cannot be used to do the last blow (low in hit rate, You look at the single monster), so you have to use ORB to clear the field. Oh, in fact, this play is really more than 100,000 miles than Nove-Sor, and there is no special hobby.
IV. Single single-handed hands for the team ----- Paladinteam: In Hell, non-super-mighty-level Paladin is no solo (single action). But let a Paladin and BOSS are absolutely reliable, Diablo, Baal, Old M, Darre ... are not there. But if you want to practice a paladin, it is the first guideline for the team service. His fanasm, concentration is the best reusability of physical attack characters. Especially fanatics, the AMA in the team will seem to have been crazy, the power is rising, and if you are a few AMA put Ga together, you will see the full screen is the wonder of the guided arrows. CONViction is a team-assisted first skill, which can help any type of role, increase magic killing, and improve physical attack hits, it is not much. Salvation, the first skill of the Chaos combat, significantly increase the team's enemy's skills, and make everyone brought the Diablo to become possible (laugh). Cleaning, is effective for eliminating curse and poisoning, but because it is not available, it is possible. Meditation, the MANA of the middle and early teams is generally insufficient, and the effect is good, but the later period is basically unused, you can find a special weapon plus meditation to deal with it.
My Char: Due to various PALA types, I can compare the advantages and disadvantages between Paladin. 1. Zeal-Paladin, the most popular Paladin in SC. But there is less in HC to rely on Zeal main attack to live to the Hell dairy farm. In short, it is too dangerous, not recommended. 2. Charge-Paladin, this ... sweat, killing the enemy is too slow. If you don't want to stay in Bloody and KCOW, you will not practice him. 3. Vengence-Paladin, monomer injury is very embarrassing Paladin, and it can also break various immunizations. The cooperation trial can be less in the Hell level 8 people in the HELL level, you can also maintain one level of meat type roles. In addition, because a knife is turned down, it is not a good time in seeing the situation, this is a major advantage compared to Zeal-Paladin. In addition, it is always a trial and is also very popular with the witch. ^ 0 ^. 4. Sacrifice-Paladin, for him, the biggest deficiency is not the suicide effect of sacrifice, but because of Vengence-Paladin, the damage is low, there is no way to the material, so it is not as good as Vengence-Paladin. . 5. Bless Hammer-Paladin, a low damage role that is mixed in Hell like the spell Druid. 6. fist of heaven-paladin, I have a LV78 Foh-Paladin with another person to kill Normal Diablo, there is more than half an hour in Chaos in Chaos ........... ... I have never moved his thoughts. 7. Smite-Paladin, the best for HC's Paladin. Because Smite is ignoring the rate and consumption of MANA (2), Paladin dedicated weapons (in order to add Skill), it does not require DEX, so it has created a generation of blood king smite-palamin. In addition to STR (meets equipment requirements), All Vit! Back fantasid use essence paladin special shield, then improve the skill level, you can generate min, MAX, breaking thousands of injuries, and comparable attack speeds with Zeal-Paladin. The BOSS killer that said earlier is him ^ _ ^. If you follow the rescue, add SMite's Knock Back and Stun effect, it can be further Lighting Killer. 8. Arua-Paladin, Paladin fanatic support. Since the team's team of HC is very common, this complete auxiliary role is also possible. 9. Conversion-Paladin, rare rogue PK Paladin. Quietly mix into the team, then transform, and then cooperate with thorns (thorn)! Be careful with this person when the Bloody level is level.
5. Can only team a team to play, Team: Use damage to strengthen (amplify Damage = AM), life strive, lower resistance, dealing with different constituent cases. Attack anti-anti-anti-allowance, because this is HC, your teammates hope that as soon as possible to fight the enemy as soon as possible, not when the meat shield is beaten, in fact, even if you have rushed to IM, the teammates will also ask You use even the AM of LV1. Revive usually uses less, pay attention, your revival monsters will make teammates can't find the target! It may even be hacked by unclear because I don't know the enemy, especially in the cattle. (You will make it, no one will protest, and if you use the PALADIN peer to use, you can use it. Char: Bone Spirite, Poison Nova. The latter is better, and the scene is also spectacular. Bone Armor is preferably full, equal to two hundred life, there is no reason not to rise. Corpse Explosion, suggestion, so that in addition to Leech, it can be used in the place (huh, it is exaggerated, but it is necessary to play the body by others). Aspect, because I can't use IM, so give up the bloody people. Overall, with a witch is a full team role, because Solo is completely following yourself.
Sixth. Male witch barbarian synthetic - Druid Team: Summon Biological skills: It is a bear baby, the best meat shield in the game. Vine is not countless. Summon Elf Skills: Oak Sage (Oak Sage) is the skill of the Bo of the barbarians, the oak is only lifting life, but there is no need for teammates to eat water. But with BO can be used, it is very popular skills. Heart of Wolverine, although it can fully improve the attack ability, if there is only one Druid in the team, everyone still wants you to use oak, after all, is it safe? And the men's wizards, the rides have similar methods, don't waste the only advantage of Druid.
CHAR: Oh, my Druid didn't live a Helliu farm, or is still good.
Seven. Giant Panda - Assassin (ASN) Team: in early, especially Normal ACT3 and ACT4. The Assassin did not form a combat power in Sor and AMA due to the earlier of the trap, and Wake of Inferno would help play Chaos. The medium is mainly carefully assassina that blews the trap in Bloody. Later, he gave more and less common to Hell. However, occasionally I can see the cattle farm and bloody secretly PK, it is a veritable "assassin" ................
CHAR: Nothing to assassin
-------------------------------------------------- -------------------------------------------------- ----- III. All stage upgrade skills 1.lv1 ------ lv12 location: ACT1 various scene skills: Don't forget to do Q1 and Q3 when you practice, have the opportunity. If the level is very low, it will hire an ACT2 mercenary to return to the enemy.
2.LV12 ---- LV20 location: ACT2 SEWERS (sewer) or ACT2 Panorama Tips: Act 1. Add SEWERS RUN game, once again. Method 2. As the team coming over with ACT1, Quest, usually, when killing Duriel, is almost 20 levels.
3.LV20-LV25 law 1. With the team that came from all the way (or halfway to join a team) kill Memphisto, kill Diablo, challenge Ancients .......... The most interesting is also the most secure method. Act 2. Due to the fact that the method is not implemented, then find 8 people to go to act2 lost city yourself. To get to LV23-LV24, go to MEPHI KILL, Diablo Kill, and people team pass. The advantage is that the level is higher without playing Ancients, you can go to Bloody Run.
4.LV25-LV40 location: ACT5 Bloody Hills Tips: Clearing to "Bloody Run"
5.LV40-LV70 During this period, PASS NORMAL and NIGHTMRE have to be a good idea before nightmare. Especially care is that the Life and DEF of this stage of the roles are in a high high stage, so you have to be very careful, don't let yourself surrounded. If possible, add Normal's Baal Run's game to LV45 is better. Location: 1. Nightmare Act5 Bloody Hills 2.Nightmare Act5 Halls of Pain Supplement: Halls of Pain's enemy is weak, and there are many experienced values. It is a good place to practice mercenaries. Also, occasionally, you can also hit some good equipment. For example, my Mavina belt is there. Don't deliberately go, see it. 6.LV70-LV99LV70 is a life and death line. The key is that the crisis of Hell is heavy, coupled with some Sorc and ASN use Hell's character 4 to prevent universal characteristics malicious PK, BLOODY is difficult to free from the two monsters, so it is difficult to get run. This forces the player to play from Hell ACT1 to Baal in a bottom before the LV70, and it is difficult to say. In fact, before hell, players were not difficult to find a good high level to help Pass, but in Hell, especially the ACT4 Chaos Sanctuary, there is no several people dare to support Han. (The only time I saw a Dare Chaos1 with 7 is a LV98 Nova-Sor, her play is Frost Nova Nova, completely excavating many people's STATIC Field Nova play. I followed Let's don't have an enemy at all, it is the best portrayal of Nova-Sor strength. At that time, the 7 people only had Bar, Pal, Dru, huh, huh, it would like to know our dilemma. ). So this passage process is the most difficult, and it is also the best test of your role exercise results, but I feel that hell is also AMA and SORC, and of course NEC can also make it. Whether you can go smoothly to see if you find a good team, and how you have accumulated your combat experience.
Location: Helliu Song Tips: Anti-PK, the power is taken, and it is cautious when you are in the door. It seems that there is nothing to say here.
The last point reminder: ACT2 kills the task of Sommoner, don't go, his firewall is hurt! It is the second largest dangerous person who is second only to Chaos in HC. If you want to get the last WP, then use maphack to find the tower. ACT5 Q4 is the most dangerous task in the game. If you don't have confidence to make all enemies into ice water, don't commit suicide. When you do it, you should also built a game with a password, because the injury of the body is related to the health of the monster, so that you will be hitting, and there is a ghost into the game, then the old life is coming.
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IV. Good people? Bad guys? In HC, there is no difficulty for enthusiastic help. But it is also careful, after all, the heart of the anti-human is indispensable. Let's talk about the credibility of each role. 1.AMA, good people. The AMA in the HC is generally not PK. 2.BAR, is not credible. Since he has the ability to kill the general role, don't find him when you want WP. 3. Sor is absolutely careful. Especially Hydra-Sor, it is simply a synonym of PK. 4.Pal. Absolute good people. If you see the high level of Pal in HC, don't be suspicious, PAL is not PK. No one will choose him to assassinate. Although the attack power is also very strong, PK Druid has not appeared. 7.asn. Natural people born for PK. Assassin who appeared more frequently than Hydra-Sor. But her trap is not as good as the fire dragon, so as long as it is guaranteed that it has also been reached even if it is, it will come and Alt F4. -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- ------------------------------------------
* The above situation is written in the case of Europe and US West Realm. Some aspects on other servers may have a big difference. 2002.04.14