Below is one of WXPERL's example, which can be opened from it (I have some changes) #! / Usr / bin / perl
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## Name: Samples / Hello / Hello.pl
## purpose: Hello wxperl sample
## Author: Mattia Barbon
## Modified by:
## Created: 02/11/2000
## rcs-id: $ ID: Hello.pl, V 1.3 2004/10/19 20:28:14 Mbarbon Exp $
## Copyright: (C) 2000 Mattia Barbon
## lence: this program is free software; you can redistribute it and / or
## Modify It Under The Same Terms As Perl Itself
######################################################################################################################################################################################################################################################################################################## ##########################################
Use strict;
Use wx; # import wx
Package myapp; # Each WXPERL program has a class inheritance wx :: app
Use base QW (wx :: app);
# OnNit Inherited from WX :: App, this method will automatically run when you are created.
Sub oninit {
MY ($ this) = shift;
# Create a new frame and set to top (top?) FRAME
MY ($ frame) = myframe-> new ();
$ this-> settopwindow ($ frame);
# Show this frame
$ FRAME-> Show (1);
} # Below define this frame
Package myframe;
# uSE VARS QW (@ISA);
# @isa = qw (wx :: frame);
Use base qw (wx :: frame);
Use wx :: Event QW (EVT_PAINT);
# this imports some constants
Use wx qw (wxdecoative wxnormal wxbold);
Use wx qw (wxdefaultposition);
USE WX QW (WXWHITE);
Sub new {
# New frame with no pient, id -1, title 'hello, world!'
# Default position and size 350, 100
My ($ this) = shift-> super :: new (undef, -1, 'hello, world! ",
WxDefaultPosition, [350, 100]);
# create a new font Object and store it
$ this -> {font} = wx :: font-> new (40, wxdecoative, wxnormal, wxbold, 0);
# set background colour
$ this-> setbackgroundcolour (wxwhite);
$ this-> seticon (wx :: getwxperlicon ()); # declare what all Paint Events Will Be Handled with the onpaint mix
EVT_PAINT ($ this, / & onpaint);
Return $ THIS;
}
Sub onpaint {
MY ($ this, $ Event) = @_;
# Create a Device Context (DC) Used for Drawing
MY ($ DC) = wx :: PainTDC-> New ($ this);
# SELECT The FONT
$ DC-> setFont ($ this-> font);
# darw a friendly message
$ DC-> DrawText ('Hello, World!', 10, 10);
}
Sub font {
$ _ [0] -> {font};
} # Home Program Create a MyApp object
Package main;
# create an instance of the wx :: app-derived class
MY ($ app) = myapp-> new ();
# Start processing events
$ app-> mainloop;