2004 mobile game year end review (recommended, repost)

xiaoxiao2021-03-06  38

2004 mobile game year end review (recommended, reposted) If it is said that the mobile game gives the first impression of most people or greedy snake

, Guess numbers, then now, anyone who is more concerned about IT or a game

Both the mobile games in this year's mobile games in the wellbore of the country. Even if you haven't played

Even if your phone can't play, you will also encounter a bombing of media propaganda.

, Can report the name of one or two games. China Mobile is started in the second half of last year.

Treasure box business is undoubtedly the most important reason for the rapid development of mobile game industry -

- A promising industry turns into a dollared industry, naturally flying into the home of ordinary people.

. However, it is very ironic that one year later, it is this treasure chest has become a domestic

The biggest resistance of mobile game industry development, almost no industry, does not bite tooth with it

of.

It is to be pointed out that the mobile game mentioned here is mainly from the Java platform.

Drama, of course, BREW and SYMBIAN games can also be classified as

But I am not familiar with this, so I will not say more. Usually a more known SMS game

And WAP games are not discussed scope, although they support more terminals and have

More users, but from gay, they are still far away.

It can be said that after more than a year of commercial, several shuffles in the industry, Java game industrial chain

In this formation, the division of the cake is also close to completion. China Mobile's treasure chest has almost forms monopoly

And only SPs with cross-regional ICP cards can provide games to treasure chests.

, The CP for developing games provides games to SP. China Mobile first extracts from sales

15% of the cost, then SP and CP are divided into, divided into ratio is generally 5

: 5 or close to 5: 5, of course, there are exceptions, for example, as far as I know Gamelof

T 's Game can talk to SP to SP. Suppose a game sales price is

If 5 yuan, then it will eventually go to the developer only more than 1 yuan (deductible tax)

, But also to deduct bad debts). And the total income of each game is confidential data

However, there was an Excel monthly statistical document stream of Excel in July this year.

I can see that the previous game month income is around 10 to 150,000.

Ten after ten will be around 50,000, these are still the top of the pyramid

Most of the income of hundreds of people in the treasure chest are four or even three digits.

. These games in the top of the pyramid generally slide to the middle after one month.

After another month, I was gone. (The only exception to see is the mahjong king of the air network.

The national color is fragrant, from the beginning of the year, almost all-week hot ranks can be on the first page)

. That is, a good game can bring about 4 to 50,000 income to developers.

If you are SP yourself to develop your own game, you can freely

, Income can be more than 100,000. Of course, this is just the game that can be said to be in front of the list.

Such a number of games is extremely limited.

Even if you only have such income, still countless companies drill into the Java game

Whether it is CP or SP, I want to take a bite when I haven't been divided. -

- After all, the prospect is there, but it has not been big. The first ranking in the beginning of the year is the digital fish

, MiG, magma digital and other companies, and the back-air network and the new wave of two big crosics

In the year, the market turned the market into two strongest directions, the earliest way to fight the treasure chest market.

The number of magma is still a giant that is in the industry, but because did not get the full network SP capital.

Geng, turn more focused on the development of excellent original games; and MiG, digital fish, etc.

Companies launched online by the game agents gradually attracting good games after entering the crocodile

I can only return to the second line. The aerial network and Sina in the air network and Sina are successively used by IVR business violations.

It stopped the new product on the line. This is a great opportunity of each small SP, but there is an unexpected wind, China Mobile and responsible for the provision of treasure chest platform and game test.

The contradiction between the company in wake-up and eventually leads to the strike, the whole treasure chest from the business review

Test to test all the entire process of online, no new games in three months

There is no organization of review in two months, making the industry that have just been severely hit.

. This is the treasure chest that begins in this article has become the biggest resistance of the development of domestic mobile game industry.

s reason. This will even lead to bankruptcy of some small CPs.

Of course, the treasure chest of hindering the development of the industry is not only the case. For example, from the review to the online basics

It takes two months or longer, such as new rules say that each game should be half of its list.

Mobile phones, and many of them are not suitable for games, such as those involved in the reviewers themselves.

Even completely don't know how to grasp the grasp of the big direction.

For example, an unreasonable WAP page is organized, so that users can only be based on names and locations.

Select the game and you can't know the quality of the game before buying, etc.

. There is a famous "heaven to the left and treasure chest to the right."

"Undoubtedly, you can get three minutes.

But unfortunately, the treasure chest will be almost unique in the country for a long time.

The channel for issuing Java games. Unicom's Unija supported mobile phone too little support

There are too few users in the game, and the QQ game city seems to have a promising.

However, after all, Tencent's great income comes from its income of SP.

I don't dare to publicize the QQ game city and treasure chest confrontation, and QQ game city gives CP.