Typedef void * (* func) (void); void * menu_a (void);
Void * menu_b (void) {return_a;}
Void * menu_a (void) {returnium_b;}
Void main () {func next_menu; next_menu = (func) MENU_A (); next_menu = (func) Next_Menu (); if (menu_a == next_menu) cout << "success!";