In fact, it should be "simple and not easy", that is
Simple is not easy. In our daily spoken language, the difference between simple and easy is really subtle. I don't know, Simple is Quite Offen Difficult.
Ok, I can now accurately understand the SIMPLE is not the semantics of Easy, so I started
What is the simplest thing? It is a bit interest, because everyone is more and more about YAGNI and
TSTCPW. However, udi dahan tells everyone
It's does not matter, because
THE RIGHT THESN '的 i.....................
As long as we run along the TDD classic red / green / refactoring, running fast,
The Nice Thing About The One True Path is this You don't have to be right on it.
So, change is to hug
Change is expected. Change is good. Change is what makes "the simplest thing that could possibly work", in all it's clear-as-mud-ness, really work, without forcing developers to agree ahead of time what it actually means.