"Windows Media Programming" - directory

xiaoxiao2021-03-06  43

First part of Windows Media Introduction

Chapter 1 Streaming Media 1.1 What is a streaming 1.2 streaming medium 1.3 Windows Media

Chapter 2 Understanding SDK System 2.1 SDK System Overview 2.2 SDK Basic Concept 2.2.1 Input, Output, Flow 2.2.2 Format and Media Type 2.2.3 Sample Packet 2.2.4 Time Stamp 2.2.5 Bit Rate 2.2.6 Content Buffering 2.2.7 Network Agreement 2.2.8 Media Content Release 2.3 SDK Programming Obs Comprof 2.3.1 Development Environment Configuration 2.3.2 Practical Macro Syringe 2.3.3 Initialization of COM Library 2.3.4 COM Interface Extension Scheme 2.3.5 Toning Interface Implementation 2.3 .6 Asynchronous function calls synchronization 2.3.7 Double-time call 2.3.8 Wide characters and ANSI characters 2.3.9 Wonderful Do-while loop

Chapter 3 ASF File Format 3.1 ASF File Structure 3.1.1 Head Object 3.1.2 Data Object 3.1.3 Index Object 3.2 ASF System Features 3.2.1 Flow No. 3.2.2 Flow Type 3.2.3 Erotic 3.2.4 Flow Priority Level 3.2.5 Bandwidth Sharing 3.2.6 Data Unit Extension 3.2.7 SMPTE Time Code 3.2.8 Mark 3.2.9 Data 3.3 ASF & Windows Media

Chapter 4 Windows Media Codec 4.1 Codec Overview 4.1.1 Codec Enumeration 4.1.2 Instance Program: ListWMCodecs4.2 Codes Basic Concept 4.2.1 CBR Code 4.2.2 VBR Code 4.2.3 Two Codes 4.2.4 Video Complex 4.2.5 Device Compatibility Template 4.2.6 Instance Program: ListCodecprops4.3 Windows Media Code Software 4.3.1 File Format Conversion 4.3.2 Live Block Coding 4.3.3 Screen Capture 4.3.4 Network Fluidization

Chapter 5 Profile Description 5.1 Profile Overview 5.1.1 Example Program: Listprops 5.1.2 Gadget: Showprofile5.2 System Profile5.2.1 System Profile Enumeration 5.2.2 System PROFILE Localization 5.2.3 Instance Program: Listsysprofiles5.3 Profile Management 5.3 .1 Get the profile5.3.2 of the ASF file Use the system profile5.3.3 Save PROFILE to File 5.3.4 From File PROFILE5.3.5 Creating a new Profile

Chapter 6 Metadata 6.1 Metadata Overview 6.2 Get Metadata 6.2.1 Instance Program: ListMetAdata6.3 ID3 Support 6.3.1 Instance: ListID3

Part IIWINDOWS Media App Programming

Chapter 7 Reading 7.1 Reading Process Overview 7.1.1 Recognition Output No. 7.1.3 Select Output Format 7.1.4 Random Location 7.1.5 Reader Performance Statistics 7.1.6 Sample Memory Optimization 7.1.7 Example Program: WMVPlayer7.1.8 Instance: WMaplayer7.2 Synchronous Read 7.2.1 Instance Program: WMSyncRead7.3 File Copy 7.3.1 Instance Program: WMCopy

Chapter 8 Generation of Windows Media files 8.1 Generating Windows Media files 8.1.1 Creating profile8.1.2 Determining Encoding Mode 8.1.3 Identification Input Number 8.1.4 Setting Input Format 8.1.5 Instant Coding Preview 8.1.6 Generator Performance Statistics 8.1. 7 Custom Receiver 8.1.8 instance program: FilteraSfwriter8.2 Two free code 8.3 Watermark overlay 8.3.1 DMO Introduction 8.3.2 Watermark component Development 8.3.3 Watermark Components Enumeration 8.3.4 Application Demo 8.4 Photo Flow 8.4.1 Example: WMIMAGES8.5 Screen Recording 8.5.1 Screen Acquisition Method 8.5.2 Instance Program: WMScreen 8.6.1 Example Program: FilteraSfmuxer8.6.2 Typical Applications: DIVX stream Save as ASF

Chapter 9 Editing 9.1 Metadata 9.1.1 Get Properties 9.1.2 Modify Properties 9.1.3 Increasing Properties 9.1.4 Delete Properties 9.1.5 Instances: WMEDITOR9.2 Complex Properties 9.2.1 Get lyrics 9.2. 2 Edit lyrics 9.2.3 instance program: WMLYRICS9.3 Using tag 9.4 file index Chapter 10 Windows Media network application 10.1 streaming media release model 10.1.1 Broadcast release 10.1.2 oncast release 10.2 network fluidization 10.2.1 Native broadcast 10.2.2 Push 10.2.3 Instance Procedures: WMSTREAMING10.3 Client Play 10.3.1 Flow Play 10.3.2 Download Play 10.3.3 Save As Local File 10.4 Video Conference Broadcasting System 10.4.1 System Scheme Design 10.4.2 Flow Component development 10.4.3 system demo

Part III Windows Media Advanced Topics

Chapter 11 Digital Rights Management 11.1 Prerequisit DRM11.2 Support DRM11.2.1 Get License 11.2.2 Example Program: DRMPLAYER Chapter 12 Windows Media and DirectShow12.1 Why is DirectShow12.2 QASF Filters12.2.1 WM Asf Reader12.2.2 WM ASF Writer 12.3 Accurate to Frame Positioning

Appendix A: Windows Media Format SDK Common Guid Control Table Appendix B: Windows Media Format SDK Main Objects and Interface Appendix C: Main Functions for Windows Media Format SDK

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