QUAKE3 baptism

xiaoxiao2021-03-06  44

Author: greywolve translation: MOONLY343 & [R.D] eXtreM

In the QUAKE3, I have experienced countless battles, I have been trying to fight for the same thing, that is: Victory. Victory is everything. Yes. In every awkward and fearful 15 In minutes, I am not worthy of watching the score of the lower right corner. The sound of "You Have Lost The Lead" echoed to my mind over and over again, smashing my last hope for winning; Conversely, "You Have Taken the Lead" My new hope and motivation, that is like a vow with my heart. In fact, it is really ridiculous and coming.

Competition has always been something between us. This is obvious. When human beings are in ancient times - we are awesome, people compete for the most fat chicken. But, Maybe, but maybe, we seem to have forgotten in the clouds, why is it so important? Take back the origin of competition, when we still live in the wild, the competition is indeed closely related to our survival. I don't mean that we have the survival struggle generated by Cash, but you can always be hungry. The huge cats are swallowed, or they die in the famine. Maybe life does require a winning psychology: either victory, either be a lunch of the beast. But in today's society, we have rarely need these. Human Then I need someone centered, regarding victory is everything.

However, we are always driven by victory. When we lost, we always find a variety of reasons to argue for yourself: Why didn't you give your opponent two FRAG? He has all the armor! " The time "," God! You are too shit! ", We have been saying this, isn't it? We maintain your own self-esteem through a variety of ways. What are we doing? Of course, I am looking for an excuse. Who didn't find an excuse? Looking for more excuses, you can really make you feel good. Believe me, I am an expert in this area.

Sometimes excuses are not very useful, this often happens after a game you completely impossible, was madly flatted, or it was defeated in you. You think "stabilize". General symptom is The curse in hysteria is unable to sit down. Throw away all the things that can be thrown around, slamming the display, sing praise poems, shout "luck" or simply silence. You are angry with yourself, sometimes I heard someone who said that someone told you "You this white, practice so much, this is not a rare thing. Everything is to make you no longer Since a small disaster, it is sad, in order to protect your self-esteem "so important".

Then it is threatening to stop this, or I have to do this, or I have been doing it (but just for a while). Delete the game from the hard disk to the recycle bin, then clear it. After an hour, you will copy it again. You this monk. Occasion, your self-respect will be so heavy (defeated in a 5-year-old hair child), the only way to comfort your injured spirit is to destroy all this: don't play, or at least threatened Do (hey, the cycle begins again). Of course, you always come back again; this is just a psychological trick. Soon (usually after one or two hours), you decided to revenge for dignity, let everyone Seeing that you will defeat the billing.

In fact, the problem is not that you have much extra harm score but still lose, nor you actually open the sound. It is not that the game itself is not that the five-year-old rookie who hits your PP. The question is yourself. It is a victory to drive you and do the best determination to control you, let you stay away from your dreams. In fact, your self-esteem is doing, because this reason you want to be the strongest, hate. This is before The karate master told us in his work, which is from Bujinkan.org. This makes people feel the best feeling, so you don't have the mind of the rocket expert, or you can calculate this. Failure is an experience, victory is also. However, we always only use victory as a way to learn, and at the same time, in fact, you have learned most things in failure. You understand this truth: pass the failure, you understand the problem in your game, you do something wrong Everything. After the victory, it can't always do this. When you fail, you have to see it as a positive thing, not negative and torture your self-esteem. Forget your self-esteem. Despect the failure is a worth of experience: first let you treat things humble, then let you find all the shortcomings. There is no meaning of the crazy crazy, for the players in all games, use MG and opponents crazy Shooting will only bring more scores to the opponent.

A trick is when the game is a game, don't think about it is with the opponent in the test, but it is with yourself. Work hard to do it best, and continue to improve. When you win, you should remember the excellence; It is also the same time. Your opponent is just a tool for improving your technology. Take him as your teacher, not a opponent that only tries to get victory on him. You are a student, don't forget to bring some Dry food filial piety in lunch.

The most important thing is to enjoy the game, this is the key. Put your own competition in others will only let you go crazy, because you always worry that it will fail or maintain a big advantage to make you feel good. What is the fun of this? Yes, the feeling of your opponent's fartluri is really high. But soon, you will think that you will feel after you have never put it in the opponent's opponent. Angry. Enjoy fun, relax, you won't always win. If you are driven by victory, the more you lose, the more you lose, you will be angry when you accidentally fail.

This once again prove why it is more actually more actually as an opponent. If you really lose the game, the only person who will let you go crazy is yourself, because you are with you, you still have me, this, this, A lot of things have changed, unless you have MPD). I think, over-pursuit of victory, become the strongest, competition caused the recession of online quake communities, and there is no fun to pursue a winning factor. It is stronger than in pain, why not simply challenge you the strongest opponent ever in history -? (Believe me, you will never win in his competition).

Translation:

MPD (Multiple Personality Disorder), which is also known as the dissociation Identity Disorder, DID, and the symptoms have two or more different identities or personality states, and the temperament controls this person's behavior. .

Q3: Intensely thrilling 3D game, real life and death game ... only 15 minutes, 1VS1 fight, extremely complicated.

Game Skills: Quickly grasp the fighter, aim at the fatal life of the enemy, often a fight may reverse the entire battle.

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